Files
nearby/internal/platform/implementation/windows/generated/winrt/impl/Windows.Phone.System.Power.1.h
T
hais f5fcd35ced nearby sdk refactor
PiperOrigin-RevId: 425434260
2022-02-02 11:56:39 -08:00

25 lines
1.1 KiB
C++

// WARNING: Please don't edit this file. It was generated by C++/WinRT v2.0.210930.14
#pragma once
#ifndef WINRT_Windows_Phone_System_Power_1_H
#define WINRT_Windows_Phone_System_Power_1_H
#include "winrt/impl/Windows.Phone.System.Power.0.h"
WINRT_EXPORT namespace winrt::Windows::Phone::System::Power
{
struct __declspec(empty_bases) IPowerManagerStatics :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IPowerManagerStatics>
{
IPowerManagerStatics(std::nullptr_t = nullptr) noexcept {}
IPowerManagerStatics(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
};
struct __declspec(empty_bases) IPowerManagerStatics2 :
winrt::Windows::Foundation::IInspectable,
impl::consume_t<IPowerManagerStatics2>
{
IPowerManagerStatics2(std::nullptr_t = nullptr) noexcept {}
IPowerManagerStatics2(void* ptr, take_ownership_from_abi_t) noexcept : winrt::Windows::Foundation::IInspectable(ptr, take_ownership_from_abi) {}
};
}
#endif