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nearby/internal/platform/implementation/windows/generated/winrt/Microsoft.Windows.BadgeNotifications.h
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2026-01-27 23:46:02 -08:00

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// WARNING: Please don't edit this file. It was generated by C++/WinRT
// v2.0.250303.1
#pragma once
#ifndef WINRT_Microsoft_Windows_BadgeNotifications_H
#define WINRT_Microsoft_Windows_BadgeNotifications_H
#include "winrt/base.h"
static_assert(winrt::check_version(CPPWINRT_VERSION, "2.0.250303.1"),
"Mismatched C++/WinRT headers.");
#define CPPWINRT_VERSION "2.0.250303.1"
#include "winrt/impl/Microsoft.Windows.BadgeNotifications.2.h"
namespace winrt::impl {
template <typename D>
auto consume_Microsoft_Windows_BadgeNotifications_IBadgeNotificationManager<
D>::SetBadgeAsCount(uint32_t notificationCount) const {
if constexpr (!std::is_same_v<D,
winrt::Microsoft::Windows::BadgeNotifications::
IBadgeNotificationManager>) {
winrt::hresult _winrt_cast_result_code;
auto const _winrt_casted_result =
impl::try_as_with_reason<winrt::Microsoft::Windows::BadgeNotifications::
IBadgeNotificationManager,
D const*>(static_cast<D const*>(this),
_winrt_cast_result_code);
check_hresult(_winrt_cast_result_code);
auto const _winrt_abi_type =
*(abi_t<winrt::Microsoft::Windows::BadgeNotifications::
IBadgeNotificationManager>**)&_winrt_casted_result;
check_hresult(_winrt_abi_type->SetBadgeAsCount(notificationCount));
} else {
auto const _winrt_abi_type =
*(abi_t<winrt::Microsoft::Windows::BadgeNotifications::
IBadgeNotificationManager>**)this;
check_hresult(_winrt_abi_type->SetBadgeAsCount(notificationCount));
}
}
template <typename D>
auto consume_Microsoft_Windows_BadgeNotifications_IBadgeNotificationManager<
D>::SetBadgeAsGlyph(winrt::Microsoft::Windows::BadgeNotifications::
BadgeNotificationGlyph const& glyphValue) const {
if constexpr (!std::is_same_v<D,
winrt::Microsoft::Windows::BadgeNotifications::
IBadgeNotificationManager>) {
winrt::hresult _winrt_cast_result_code;
auto const _winrt_casted_result =
impl::try_as_with_reason<winrt::Microsoft::Windows::BadgeNotifications::
IBadgeNotificationManager,
D const*>(static_cast<D const*>(this),
_winrt_cast_result_code);
check_hresult(_winrt_cast_result_code);
auto const _winrt_abi_type =
*(abi_t<winrt::Microsoft::Windows::BadgeNotifications::
IBadgeNotificationManager>**)&_winrt_casted_result;
check_hresult(
_winrt_abi_type->SetBadgeAsGlyph(static_cast<int32_t>(glyphValue)));
} else {
auto const _winrt_abi_type =
*(abi_t<winrt::Microsoft::Windows::BadgeNotifications::
IBadgeNotificationManager>**)this;
check_hresult(
_winrt_abi_type->SetBadgeAsGlyph(static_cast<int32_t>(glyphValue)));
}
}
template <typename D>
auto consume_Microsoft_Windows_BadgeNotifications_IBadgeNotificationManager<
D>::ClearBadge() const {
if constexpr (!std::is_same_v<D,
winrt::Microsoft::Windows::BadgeNotifications::
IBadgeNotificationManager>) {
winrt::hresult _winrt_cast_result_code;
auto const _winrt_casted_result =
impl::try_as_with_reason<winrt::Microsoft::Windows::BadgeNotifications::
IBadgeNotificationManager,
D const*>(static_cast<D const*>(this),
_winrt_cast_result_code);
check_hresult(_winrt_cast_result_code);
auto const _winrt_abi_type =
*(abi_t<winrt::Microsoft::Windows::BadgeNotifications::
IBadgeNotificationManager>**)&_winrt_casted_result;
check_hresult(_winrt_abi_type->ClearBadge());
} else {
auto const _winrt_abi_type =
*(abi_t<winrt::Microsoft::Windows::BadgeNotifications::
IBadgeNotificationManager>**)this;
check_hresult(_winrt_abi_type->ClearBadge());
}
}
template <typename D>
auto consume_Microsoft_Windows_BadgeNotifications_IBadgeNotificationManagerStatics<
D>::Current() const {
void* value{};
if constexpr (!std::is_same_v<D,
winrt::Microsoft::Windows::BadgeNotifications::
IBadgeNotificationManagerStatics>) {
winrt::hresult _winrt_cast_result_code;
auto const _winrt_casted_result =
impl::try_as_with_reason<winrt::Microsoft::Windows::BadgeNotifications::
IBadgeNotificationManagerStatics,
D const*>(static_cast<D const*>(this),
_winrt_cast_result_code);
check_hresult(_winrt_cast_result_code);
auto const _winrt_abi_type =
*(abi_t<winrt::Microsoft::Windows::BadgeNotifications::
IBadgeNotificationManagerStatics>**)&_winrt_casted_result;
check_hresult(_winrt_abi_type->get_Current(&value));
} else {
auto const _winrt_abi_type =
*(abi_t<winrt::Microsoft::Windows::BadgeNotifications::
IBadgeNotificationManagerStatics>**)this;
check_hresult(_winrt_abi_type->get_Current(&value));
}
return winrt::Microsoft::Windows::BadgeNotifications::
BadgeNotificationManager{value, take_ownership_from_abi};
}
#ifndef WINRT_LEAN_AND_MEAN
template <typename D>
struct produce<
D, winrt::Microsoft::Windows::BadgeNotifications::IBadgeNotificationManager>
: produce_base<D, winrt::Microsoft::Windows::BadgeNotifications::
IBadgeNotificationManager> {
int32_t __stdcall SetBadgeAsCount(uint32_t notificationCount) noexcept final
try {
typename D::abi_guard guard(this->shim());
this->shim().SetBadgeAsCount(notificationCount);
return 0;
} catch (...) {
return to_hresult();
}
int32_t __stdcall SetBadgeAsGlyph(int32_t glyphValue) noexcept final try {
typename D::abi_guard guard(this->shim());
this->shim().SetBadgeAsGlyph(
*reinterpret_cast<winrt::Microsoft::Windows::BadgeNotifications::
BadgeNotificationGlyph const*>(&glyphValue));
return 0;
} catch (...) {
return to_hresult();
}
int32_t __stdcall ClearBadge() noexcept final try {
typename D::abi_guard guard(this->shim());
this->shim().ClearBadge();
return 0;
} catch (...) {
return to_hresult();
}
};
#endif
#ifndef WINRT_LEAN_AND_MEAN
template <typename D>
struct produce<D, winrt::Microsoft::Windows::BadgeNotifications::
IBadgeNotificationManagerStatics>
: produce_base<D, winrt::Microsoft::Windows::BadgeNotifications::
IBadgeNotificationManagerStatics> {
int32_t __stdcall get_Current(void** value) noexcept final try {
clear_abi(value);
typename D::abi_guard guard(this->shim());
*value = detach_from<winrt::Microsoft::Windows::BadgeNotifications::
BadgeNotificationManager>(this->shim().Current());
return 0;
} catch (...) {
return to_hresult();
}
};
#endif
} // namespace winrt::impl
WINRT_EXPORT namespace winrt::Microsoft::Windows::BadgeNotifications {
inline auto BadgeNotificationManager::Current() {
return impl::call_factory_cast<
winrt::Microsoft::Windows::BadgeNotifications::
BadgeNotificationManager (*)(
IBadgeNotificationManagerStatics const&),
BadgeNotificationManager, IBadgeNotificationManagerStatics>(
[](IBadgeNotificationManagerStatics const& f) { return f.Current(); });
}
}
namespace std {
#ifndef WINRT_LEAN_AND_MEAN
template <>
struct hash<
winrt::Microsoft::Windows::BadgeNotifications::IBadgeNotificationManager>
: winrt::impl::hash_base {};
template <>
struct hash<winrt::Microsoft::Windows::BadgeNotifications::
IBadgeNotificationManagerStatics> : winrt::impl::hash_base {};
template <>
struct hash<
winrt::Microsoft::Windows::BadgeNotifications::BadgeNotificationManager>
: winrt::impl::hash_base {};
#endif
#ifdef __cpp_lib_format
#endif
} // namespace std
#endif