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nearby/internal/platform/implementation/windows/generated/winrt/Windows.Phone.UI.Input.h
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2025-07-09 08:58:00 -07:00

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// WARNING: Please don't edit this file. It was generated by C++/WinRT v2.0.250303.1
#pragma once
#ifndef WINRT_Windows_Phone_UI_Input_H
#define WINRT_Windows_Phone_UI_Input_H
#include "winrt/base.h"
static_assert(winrt::check_version(CPPWINRT_VERSION, "2.0.250303.1"), "Mismatched C++/WinRT headers.");
#define CPPWINRT_VERSION "2.0.250303.1"
#include "winrt/impl/Windows.Foundation.2.h"
#include "winrt/impl/Windows.Phone.UI.Input.2.h"
namespace winrt::impl
{
template <typename D> auto consume_Windows_Phone_UI_Input_IBackPressedEventArgs<D>::Handled() const
{
bool value{};
if constexpr (!std::is_same_v<D, winrt::Windows::Phone::UI::Input::IBackPressedEventArgs>)
{
winrt::hresult _winrt_cast_result_code;
auto const _winrt_casted_result = impl::try_as_with_reason<winrt::Windows::Phone::UI::Input::IBackPressedEventArgs, D const*>(static_cast<D const*>(this), _winrt_cast_result_code);
check_hresult(_winrt_cast_result_code);
auto const _winrt_abi_type = *(abi_t<winrt::Windows::Phone::UI::Input::IBackPressedEventArgs>**)&_winrt_casted_result;
check_hresult(_winrt_abi_type->get_Handled(&value));
}
else
{
auto const _winrt_abi_type = *(abi_t<winrt::Windows::Phone::UI::Input::IBackPressedEventArgs>**)this;
check_hresult(_winrt_abi_type->get_Handled(&value));
}
return value;
}
template <typename D> auto consume_Windows_Phone_UI_Input_IBackPressedEventArgs<D>::Handled(bool value) const
{
if constexpr (!std::is_same_v<D, winrt::Windows::Phone::UI::Input::IBackPressedEventArgs>)
{
winrt::hresult _winrt_cast_result_code;
auto const _winrt_casted_result = impl::try_as_with_reason<winrt::Windows::Phone::UI::Input::IBackPressedEventArgs, D const*>(static_cast<D const*>(this), _winrt_cast_result_code);
check_hresult(_winrt_cast_result_code);
auto const _winrt_abi_type = *(abi_t<winrt::Windows::Phone::UI::Input::IBackPressedEventArgs>**)&_winrt_casted_result;
check_hresult(_winrt_abi_type->put_Handled(value));
}
else
{
auto const _winrt_abi_type = *(abi_t<winrt::Windows::Phone::UI::Input::IBackPressedEventArgs>**)this;
check_hresult(_winrt_abi_type->put_Handled(value));
}
}
template <typename D> auto consume_Windows_Phone_UI_Input_IHardwareButtonsStatics<D>::BackPressed(winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::BackPressedEventArgs> const& handler) const
{
winrt::event_token token{};
if constexpr (!std::is_same_v<D, winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics>)
{
winrt::hresult _winrt_cast_result_code;
auto const _winrt_casted_result = impl::try_as_with_reason<winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics, D const*>(static_cast<D const*>(this), _winrt_cast_result_code);
check_hresult(_winrt_cast_result_code);
auto const _winrt_abi_type = *(abi_t<winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics>**)&_winrt_casted_result;
check_hresult(_winrt_abi_type->add_BackPressed(*(void**)(&handler), put_abi(token)));
}
else
{
auto const _winrt_abi_type = *(abi_t<winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics>**)this;
check_hresult(_winrt_abi_type->add_BackPressed(*(void**)(&handler), put_abi(token)));
}
return token;
}
template <typename D> auto consume_Windows_Phone_UI_Input_IHardwareButtonsStatics<D>::BackPressed(auto_revoke_t, winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::BackPressedEventArgs> const& handler) const
{
return impl::make_event_revoker<D, BackPressed_revoker>(this, BackPressed(handler));
}
template <typename D> auto consume_Windows_Phone_UI_Input_IHardwareButtonsStatics<D>::BackPressed(winrt::event_token const& token) const noexcept
{
if constexpr (!std::is_same_v<D, winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics>)
{
winrt::hresult _winrt_cast_result_code;
auto const _winrt_casted_result = impl::try_as_with_reason<winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics, D const*>(static_cast<D const*>(this), _winrt_cast_result_code);
check_hresult(_winrt_cast_result_code);
auto const _winrt_abi_type = *(abi_t<winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics>**)&_winrt_casted_result;
_winrt_abi_type->remove_BackPressed(impl::bind_in(token));
}
else
{
auto const _winrt_abi_type = *(abi_t<winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics>**)this;
_winrt_abi_type->remove_BackPressed(impl::bind_in(token));
}
}
template <typename D> auto consume_Windows_Phone_UI_Input_IHardwareButtonsStatics2<D>::CameraHalfPressed(winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::CameraEventArgs> const& handler) const
{
winrt::event_token token{};
if constexpr (!std::is_same_v<D, winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2>)
{
winrt::hresult _winrt_cast_result_code;
auto const _winrt_casted_result = impl::try_as_with_reason<winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2, D const*>(static_cast<D const*>(this), _winrt_cast_result_code);
check_hresult(_winrt_cast_result_code);
auto const _winrt_abi_type = *(abi_t<winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2>**)&_winrt_casted_result;
check_hresult(_winrt_abi_type->add_CameraHalfPressed(*(void**)(&handler), put_abi(token)));
}
else
{
auto const _winrt_abi_type = *(abi_t<winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2>**)this;
check_hresult(_winrt_abi_type->add_CameraHalfPressed(*(void**)(&handler), put_abi(token)));
}
return token;
}
template <typename D> auto consume_Windows_Phone_UI_Input_IHardwareButtonsStatics2<D>::CameraHalfPressed(auto_revoke_t, winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::CameraEventArgs> const& handler) const
{
return impl::make_event_revoker<D, CameraHalfPressed_revoker>(this, CameraHalfPressed(handler));
}
template <typename D> auto consume_Windows_Phone_UI_Input_IHardwareButtonsStatics2<D>::CameraHalfPressed(winrt::event_token const& token) const noexcept
{
if constexpr (!std::is_same_v<D, winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2>)
{
winrt::hresult _winrt_cast_result_code;
auto const _winrt_casted_result = impl::try_as_with_reason<winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2, D const*>(static_cast<D const*>(this), _winrt_cast_result_code);
check_hresult(_winrt_cast_result_code);
auto const _winrt_abi_type = *(abi_t<winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2>**)&_winrt_casted_result;
_winrt_abi_type->remove_CameraHalfPressed(impl::bind_in(token));
}
else
{
auto const _winrt_abi_type = *(abi_t<winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2>**)this;
_winrt_abi_type->remove_CameraHalfPressed(impl::bind_in(token));
}
}
template <typename D> auto consume_Windows_Phone_UI_Input_IHardwareButtonsStatics2<D>::CameraPressed(winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::CameraEventArgs> const& handler) const
{
winrt::event_token token{};
if constexpr (!std::is_same_v<D, winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2>)
{
winrt::hresult _winrt_cast_result_code;
auto const _winrt_casted_result = impl::try_as_with_reason<winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2, D const*>(static_cast<D const*>(this), _winrt_cast_result_code);
check_hresult(_winrt_cast_result_code);
auto const _winrt_abi_type = *(abi_t<winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2>**)&_winrt_casted_result;
check_hresult(_winrt_abi_type->add_CameraPressed(*(void**)(&handler), put_abi(token)));
}
else
{
auto const _winrt_abi_type = *(abi_t<winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2>**)this;
check_hresult(_winrt_abi_type->add_CameraPressed(*(void**)(&handler), put_abi(token)));
}
return token;
}
template <typename D> auto consume_Windows_Phone_UI_Input_IHardwareButtonsStatics2<D>::CameraPressed(auto_revoke_t, winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::CameraEventArgs> const& handler) const
{
return impl::make_event_revoker<D, CameraPressed_revoker>(this, CameraPressed(handler));
}
template <typename D> auto consume_Windows_Phone_UI_Input_IHardwareButtonsStatics2<D>::CameraPressed(winrt::event_token const& token) const noexcept
{
if constexpr (!std::is_same_v<D, winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2>)
{
winrt::hresult _winrt_cast_result_code;
auto const _winrt_casted_result = impl::try_as_with_reason<winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2, D const*>(static_cast<D const*>(this), _winrt_cast_result_code);
check_hresult(_winrt_cast_result_code);
auto const _winrt_abi_type = *(abi_t<winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2>**)&_winrt_casted_result;
_winrt_abi_type->remove_CameraPressed(impl::bind_in(token));
}
else
{
auto const _winrt_abi_type = *(abi_t<winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2>**)this;
_winrt_abi_type->remove_CameraPressed(impl::bind_in(token));
}
}
template <typename D> auto consume_Windows_Phone_UI_Input_IHardwareButtonsStatics2<D>::CameraReleased(winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::CameraEventArgs> const& handler) const
{
winrt::event_token token{};
if constexpr (!std::is_same_v<D, winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2>)
{
winrt::hresult _winrt_cast_result_code;
auto const _winrt_casted_result = impl::try_as_with_reason<winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2, D const*>(static_cast<D const*>(this), _winrt_cast_result_code);
check_hresult(_winrt_cast_result_code);
auto const _winrt_abi_type = *(abi_t<winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2>**)&_winrt_casted_result;
check_hresult(_winrt_abi_type->add_CameraReleased(*(void**)(&handler), put_abi(token)));
}
else
{
auto const _winrt_abi_type = *(abi_t<winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2>**)this;
check_hresult(_winrt_abi_type->add_CameraReleased(*(void**)(&handler), put_abi(token)));
}
return token;
}
template <typename D> auto consume_Windows_Phone_UI_Input_IHardwareButtonsStatics2<D>::CameraReleased(auto_revoke_t, winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::CameraEventArgs> const& handler) const
{
return impl::make_event_revoker<D, CameraReleased_revoker>(this, CameraReleased(handler));
}
template <typename D> auto consume_Windows_Phone_UI_Input_IHardwareButtonsStatics2<D>::CameraReleased(winrt::event_token const& token) const noexcept
{
if constexpr (!std::is_same_v<D, winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2>)
{
winrt::hresult _winrt_cast_result_code;
auto const _winrt_casted_result = impl::try_as_with_reason<winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2, D const*>(static_cast<D const*>(this), _winrt_cast_result_code);
check_hresult(_winrt_cast_result_code);
auto const _winrt_abi_type = *(abi_t<winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2>**)&_winrt_casted_result;
_winrt_abi_type->remove_CameraReleased(impl::bind_in(token));
}
else
{
auto const _winrt_abi_type = *(abi_t<winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2>**)this;
_winrt_abi_type->remove_CameraReleased(impl::bind_in(token));
}
}
#ifndef WINRT_LEAN_AND_MEAN
template <typename D>
struct produce<D, winrt::Windows::Phone::UI::Input::IBackPressedEventArgs> : produce_base<D, winrt::Windows::Phone::UI::Input::IBackPressedEventArgs>
{
int32_t __stdcall get_Handled(bool* value) noexcept final try
{
typename D::abi_guard guard(this->shim());
*value = detach_from<bool>(this->shim().Handled());
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall put_Handled(bool value) noexcept final try
{
typename D::abi_guard guard(this->shim());
this->shim().Handled(value);
return 0;
}
catch (...) { return to_hresult(); }
};
#endif
#ifndef WINRT_LEAN_AND_MEAN
template <typename D>
struct produce<D, winrt::Windows::Phone::UI::Input::ICameraEventArgs> : produce_base<D, winrt::Windows::Phone::UI::Input::ICameraEventArgs>
{
};
#endif
#ifndef WINRT_LEAN_AND_MEAN
template <typename D>
struct produce<D, winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics> : produce_base<D, winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics>
{
int32_t __stdcall add_BackPressed(void* handler, winrt::event_token* token) noexcept final try
{
zero_abi<winrt::event_token>(token);
typename D::abi_guard guard(this->shim());
*token = detach_from<winrt::event_token>(this->shim().BackPressed(*reinterpret_cast<winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::BackPressedEventArgs> const*>(&handler)));
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall remove_BackPressed(winrt::event_token token) noexcept final
{
typename D::abi_guard guard(this->shim());
this->shim().BackPressed(*reinterpret_cast<winrt::event_token const*>(&token));
return 0;
}
};
#endif
#ifndef WINRT_LEAN_AND_MEAN
template <typename D>
struct produce<D, winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2> : produce_base<D, winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2>
{
int32_t __stdcall add_CameraHalfPressed(void* handler, winrt::event_token* token) noexcept final try
{
zero_abi<winrt::event_token>(token);
typename D::abi_guard guard(this->shim());
*token = detach_from<winrt::event_token>(this->shim().CameraHalfPressed(*reinterpret_cast<winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::CameraEventArgs> const*>(&handler)));
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall remove_CameraHalfPressed(winrt::event_token token) noexcept final
{
typename D::abi_guard guard(this->shim());
this->shim().CameraHalfPressed(*reinterpret_cast<winrt::event_token const*>(&token));
return 0;
}
int32_t __stdcall add_CameraPressed(void* handler, winrt::event_token* token) noexcept final try
{
zero_abi<winrt::event_token>(token);
typename D::abi_guard guard(this->shim());
*token = detach_from<winrt::event_token>(this->shim().CameraPressed(*reinterpret_cast<winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::CameraEventArgs> const*>(&handler)));
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall remove_CameraPressed(winrt::event_token token) noexcept final
{
typename D::abi_guard guard(this->shim());
this->shim().CameraPressed(*reinterpret_cast<winrt::event_token const*>(&token));
return 0;
}
int32_t __stdcall add_CameraReleased(void* handler, winrt::event_token* token) noexcept final try
{
zero_abi<winrt::event_token>(token);
typename D::abi_guard guard(this->shim());
*token = detach_from<winrt::event_token>(this->shim().CameraReleased(*reinterpret_cast<winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::CameraEventArgs> const*>(&handler)));
return 0;
}
catch (...) { return to_hresult(); }
int32_t __stdcall remove_CameraReleased(winrt::event_token token) noexcept final
{
typename D::abi_guard guard(this->shim());
this->shim().CameraReleased(*reinterpret_cast<winrt::event_token const*>(&token));
return 0;
}
};
#endif
}
WINRT_EXPORT namespace winrt::Windows::Phone::UI::Input
{
inline auto HardwareButtons::BackPressed(winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::BackPressedEventArgs> const& handler)
{
return impl::call_factory<HardwareButtons, IHardwareButtonsStatics>([&](IHardwareButtonsStatics const& f) { return f.BackPressed(handler); });
}
inline auto HardwareButtons::BackPressed(auto_revoke_t, winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::BackPressedEventArgs> const& handler)
{
auto f = get_activation_factory<HardwareButtons, winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics>();
return HardwareButtons::BackPressed_revoker{ f, f.BackPressed(handler) };
}
inline auto HardwareButtons::BackPressed(winrt::event_token const& token)
{
impl::call_factory<HardwareButtons, IHardwareButtonsStatics>([&](IHardwareButtonsStatics const& f) { return f.BackPressed(token); });
}
inline auto HardwareButtons::CameraHalfPressed(winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::CameraEventArgs> const& handler)
{
return impl::call_factory<HardwareButtons, IHardwareButtonsStatics2>([&](IHardwareButtonsStatics2 const& f) { return f.CameraHalfPressed(handler); });
}
inline auto HardwareButtons::CameraHalfPressed(auto_revoke_t, winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::CameraEventArgs> const& handler)
{
auto f = get_activation_factory<HardwareButtons, winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2>();
return HardwareButtons::CameraHalfPressed_revoker{ f, f.CameraHalfPressed(handler) };
}
inline auto HardwareButtons::CameraHalfPressed(winrt::event_token const& token)
{
impl::call_factory<HardwareButtons, IHardwareButtonsStatics2>([&](IHardwareButtonsStatics2 const& f) { return f.CameraHalfPressed(token); });
}
inline auto HardwareButtons::CameraPressed(winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::CameraEventArgs> const& handler)
{
return impl::call_factory<HardwareButtons, IHardwareButtonsStatics2>([&](IHardwareButtonsStatics2 const& f) { return f.CameraPressed(handler); });
}
inline auto HardwareButtons::CameraPressed(auto_revoke_t, winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::CameraEventArgs> const& handler)
{
auto f = get_activation_factory<HardwareButtons, winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2>();
return HardwareButtons::CameraPressed_revoker{ f, f.CameraPressed(handler) };
}
inline auto HardwareButtons::CameraPressed(winrt::event_token const& token)
{
impl::call_factory<HardwareButtons, IHardwareButtonsStatics2>([&](IHardwareButtonsStatics2 const& f) { return f.CameraPressed(token); });
}
inline auto HardwareButtons::CameraReleased(winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::CameraEventArgs> const& handler)
{
return impl::call_factory<HardwareButtons, IHardwareButtonsStatics2>([&](IHardwareButtonsStatics2 const& f) { return f.CameraReleased(handler); });
}
inline auto HardwareButtons::CameraReleased(auto_revoke_t, winrt::Windows::Foundation::EventHandler<winrt::Windows::Phone::UI::Input::CameraEventArgs> const& handler)
{
auto f = get_activation_factory<HardwareButtons, winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2>();
return HardwareButtons::CameraReleased_revoker{ f, f.CameraReleased(handler) };
}
inline auto HardwareButtons::CameraReleased(winrt::event_token const& token)
{
impl::call_factory<HardwareButtons, IHardwareButtonsStatics2>([&](IHardwareButtonsStatics2 const& f) { return f.CameraReleased(token); });
}
}
namespace std
{
#ifndef WINRT_LEAN_AND_MEAN
template<> struct hash<winrt::Windows::Phone::UI::Input::IBackPressedEventArgs> : winrt::impl::hash_base {};
template<> struct hash<winrt::Windows::Phone::UI::Input::ICameraEventArgs> : winrt::impl::hash_base {};
template<> struct hash<winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics> : winrt::impl::hash_base {};
template<> struct hash<winrt::Windows::Phone::UI::Input::IHardwareButtonsStatics2> : winrt::impl::hash_base {};
template<> struct hash<winrt::Windows::Phone::UI::Input::BackPressedEventArgs> : winrt::impl::hash_base {};
template<> struct hash<winrt::Windows::Phone::UI::Input::CameraEventArgs> : winrt::impl::hash_base {};
template<> struct hash<winrt::Windows::Phone::UI::Input::HardwareButtons> : winrt::impl::hash_base {};
#endif
#ifdef __cpp_lib_format
#endif
}
#endif