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blocking socket implementation
PiperOrigin-RevId: 715617508
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Copybara-Service
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// Copyright 2025 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef THIRD_PARTY_NEARBY_INTERNAL_PLATFORM_IMPLEMENTATION_WINDOWS_NEARBY_CLIENT_SOCKET_H_
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#define THIRD_PARTY_NEARBY_INTERNAL_PLATFORM_IMPLEMENTATION_WINDOWS_NEARBY_CLIENT_SOCKET_H_
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#include <winsock2.h>
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#include <cstddef>
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#include <cstdint>
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#include <string>
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#include "internal/platform/byte_array.h"
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#include "internal/platform/exception.h"
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namespace nearby::windows {
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class NearbyClientSocket {
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public:
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NearbyClientSocket();
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explicit NearbyClientSocket(SOCKET socket);
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~NearbyClientSocket();
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bool Connect(const std::string& ip_address, int port);
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ExceptionOr<ByteArray> Read(std::int64_t size);
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ExceptionOr<size_t> Skip(size_t offset);
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Exception Write(const ByteArray& data);
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Exception Flush();
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Exception Close();
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private:
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bool is_socket_initiated_ = false;
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SOCKET socket_ = INVALID_SOCKET;
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};
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} // namespace nearby::windows
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#endif // THIRD_PARTY_NEARBY_INTERNAL_PLATFORM_IMPLEMENTATION_WINDOWS_NEARBY_CLIENT_SOCKET_H_
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