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https://github.com/kidfromjupiter/nearby.git
synced 2026-09-15 07:06:11 -04:00
Rewrite ThreadPool.
This commit is contained in:
@@ -12,117 +12,106 @@
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "internal/platform/implementation/linux/thread_pool.h"
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#include <atomic>
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#include <queue>
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#include <utility>
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#include "absl/memory/memory.h"
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#include "absl/synchronization/mutex.h"
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#include "internal/platform/implementation/linux/thread_pool.h"
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#include "internal/platform/logging.h"
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#include "internal/platform/runnable.h"
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namespace nearby {
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namespace linux {
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std::unique_ptr<ThreadPool> ThreadPool::Create(int max_pool_size) {
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NEARBY_LOGS(VERBOSE) << __func__ << ": Create thread pool with maximum size("
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<< max_pool_size << ").";
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if (max_pool_size <= 0) {
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NEARBY_LOGS(ERROR) << __func__
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<< ": Maximum pool size must be positive integer value.";
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return nullptr;
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}
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std::unique_ptr<std::vector<std::thread>> thread_pool = std::make_unique<std::vector<std::thread>>();
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// Sets thread pool maximum value.
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thread_pool->resize(max_pool_size);
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return absl::WrapUnique(
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new ThreadPool(thread_pool, max_pool_size));
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ThreadPool::ThreadPool(size_t max_pool_size)
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: max_pool_size_(max_pool_size), shut_down_(false) {
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threads_.reserve(max_pool_size);
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}
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ThreadPool::ThreadPool(std::unique_ptr<std::vector<std::thread>> &thread_pool, int max_pool_size)
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: thread_pool_(std::move(thread_pool)),
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max_pool_size_(max_pool_size) {
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NEARBY_LOGS(VERBOSE) << __func__ << ": Thread pool(" << this
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<< ") is created with size:" << max_pool_size_;
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ThreadPool::~ThreadPool() { ShutDown(); }
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for (int size = 0; size < max_pool_size_; size++) {
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thread_pool_->at(size) = std::thread([this]() {
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while (!tasks_.empty()) {
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RunNextTask();
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// Possibly don't need but here to prevent 100% usage for loop
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sleep(300);
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bool ThreadPool::Start() {
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shut_down_.store(false, std::memory_order_acquire);
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absl::MutexLock l(&mutex_);
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if (!threads_.empty()) {
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NEARBY_LOGS(ERROR) << __func__ << "thread pool is already active";
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return false;
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}
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auto runner = [&]() {
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while (true) {
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if (shut_down_) {
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return;
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}
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});
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auto task = NextTask();
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if (task == nullptr) {
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NEARBY_LOGS(WARNING) << __func__ << ": Tried to run a null task.";
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continue;
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}
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task();
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}
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};
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for (size_t i = 0; i < max_pool_size_; i++) {
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threads_.emplace_back(runner);
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}
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return true;
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}
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ThreadPool::~ThreadPool() {
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NEARBY_LOGS(VERBOSE) << __func__ << ": Thread pool(" << this
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<< ") is released.";
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bool ThreadPool::Run(Runnable &&task) {
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if (shut_down_) {
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NEARBY_LOGS(ERROR) << __func__ << "thread pool has shut down";
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return false;
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}
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ShutDown();
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}
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bool ThreadPool::Run(Runnable task) {
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absl::MutexLock lock(&mutex_);
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if (thread_pool_->size() == max_pool_size_) {
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absl::MutexLock l(&mutex_);
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if (threads_.empty()) {
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NEARBY_LOGS(ERROR) << __func__ << "thread pool is not active";
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return false;
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}
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tasks_.push(std::move(task));
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NEARBY_LOGS(VERBOSE) << __func__ << ": Scheduled to run task("
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<< &tasks_.back() << ").";
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return true;
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}
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void ThreadPool::ShutDown() {
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absl::MutexLock lock(&mutex_);
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shut_down_.store(true, std::memory_order_acquire);
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if (!thread_pool_->empty()) {
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NEARBY_LOGS(WARNING) << __func__ << ": Request to shutdown thread pool with " << thread_pool_->size() << " tasks not finished(" << this << ").";
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}
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NEARBY_LOGS(VERBOSE) << __func__ << ": Shutdown thread pool(" << this << ").";
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if (thread_pool_ == nullptr) {
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NEARBY_LOGS(WARNING) << __func__ << ": Shutdown on closed thread pool("
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<< this << ").";
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return;
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}
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thread_pool_.reset();
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}
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void ThreadPool::RunNextTask() {
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Runnable task = nullptr;
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NEARBY_LOGS(INFO)
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<< __func__ << ": asked to shut down, waiting for active threads to stop";
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{
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absl::MutexLock lock(&mutex_);
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if (!thread_pool_) {
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return;
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}
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if (!tasks_.empty()) {
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NEARBY_LOGS(VERBOSE) << __func__ << ": Run task(" << &tasks_.front()
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<< ").";
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task = std::move(tasks_.front());
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tasks_.pop();
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absl::ReaderMutexLock l(&mutex_);
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for (auto &thread : threads_) {
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thread.join();
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}
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}
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if (task == nullptr) {
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NEARBY_LOGS(WARNING) << __func__
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<< ": Tried to run task in an empty thread pool.";
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return;
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}
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task();
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absl::MutexLock l(&mutex_);
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threads_.clear();
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NEARBY_LOGS(INFO) << __func__ << ": shut down thread pool";
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}
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} // namespace linux
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} // namespace nearby
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Runnable ThreadPool::NextTask() {
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Runnable task;
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auto task_available = [&]() {
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mutex_.AssertReaderHeld();
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return !tasks_.empty();
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};
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{
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absl::MutexLock l(&mutex_, absl::Condition(&task_available));
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task = std::move(tasks_.front());
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tasks_.pop();
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}
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return task;
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}
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} // namespace linux
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} // namespace nearby
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@@ -15,11 +15,12 @@
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#ifndef PLATFORM_IMPL_LINUX_THREAD_POOL_H_
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#define PLATFORM_IMPL_LINUX_THREAD_POOL_H_
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#include <atomic>
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#include <memory>
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#include <queue>
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#include <thread>
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#include <utility>
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#include <vector>
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#include <thread>
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#include "absl/base/thread_annotations.h"
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#include "absl/synchronization/mutex.h"
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@@ -29,44 +30,30 @@ namespace nearby {
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namespace linux {
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class ThreadPool {
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public:
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virtual ~ThreadPool();
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static std::unique_ptr<ThreadPool> Create(int max_pool_size);
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public:
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ThreadPool(size_t max_pool_size);
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~ThreadPool();
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bool Start() ABSL_LOCKS_EXCLUDED(mutex_);
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// Runs a task on thread pool. The result indicates whether the task is put
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// into the thread pool.
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bool Run(Runnable task) ABSL_LOCKS_EXCLUDED(mutex_);
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bool Run(Runnable &&task) ABSL_LOCKS_EXCLUDED(mutex_);
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// The thread pool is closed immediately if there is no outstanding work,
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// I/O, timer, or wait objects that are bound to the pool; otherwise, the
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// thread pool is released asynchronously after the outstanding objects are
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// freed.
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void ShutDown() ABSL_LOCKS_EXCLUDED(mutex_);
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private:
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ThreadPool(std::unique_ptr<std::vector<std::thread>> &thread_pool, int max_pool_size);
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private:
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Runnable NextTask() ABSL_LOCKS_EXCLUDED(mutex_);
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void RunNextTask();
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private:
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size_t max_pool_size_;
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std::atomic_bool shut_down_;
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// Starts each task and injects a function that removes the task when it is finished
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std::thread tasks_runner_;
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// Protects the access to tasks of the thread pool.
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mutable absl::Mutex mutex_;
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// The task queue of the thread pool. Thread pool will pick up task to run
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// when it is idle.
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absl::Mutex mutex_;
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std::vector<std::thread> threads_ ABSL_GUARDED_BY(mutex_);
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std::queue<Runnable> tasks_ ABSL_GUARDED_BY(mutex_);
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// All the threads run in the pool
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std::unique_ptr<std::vector<std::thread>> thread_pool_ ABSL_GUARDED_BY(mutex_);
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// The maximum thread count in the thread pool
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int max_pool_size_ ABSL_GUARDED_BY(mutex_) = 0;
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};
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} // namespace linux
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} // namespace nearby
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} // namespace linux
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} // namespace nearby
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#endif // PLATFORM_IMPL_LINUX_THREAD_POOL_H_
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#endif // PLATFORM_IMPL_LINUX_THREAD_POOL_H_
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