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https://github.com/kidfromjupiter/nearby.git
synced 2026-09-16 15:36:12 -04:00
Define StartBroadcast API.
Changed StartBroadcast() API to be more generic - the client app can use the same call to start presence, fast pair or eddystone advertisement. PiperOrigin-RevId: 470066137
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Copybara-Service
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commit
408900e702
+5
-1
@@ -27,6 +27,7 @@ cc_library(
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deps = [
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":types",
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"//presence/implementation:internal", # build_cleaner: keep
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"@com_google_absl//absl/functional:any_invocable",
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],
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)
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@@ -43,6 +44,7 @@ cc_library(
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],
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hdrs = [
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"broadcast_options.h",
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"broadcast_request.h",
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"data_element.h",
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"device_motion.h",
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"discovery_filter.h",
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@@ -58,10 +60,11 @@ cc_library(
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"status.h",
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],
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deps = [
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"//net/proto2/util/public:differencer",
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"//internal/platform:base",
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"//internal/proto:credential_cc_proto",
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"@com_google_absl//absl/functional:any_invocable",
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"@com_google_absl//absl/strings",
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"@com_google_absl//absl/types:optional",
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"@com_google_absl//absl/types:variant",
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"@com_google_glog//:glog",
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],
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@@ -119,6 +122,7 @@ cc_test(
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shard_count = 6,
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deps = [
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":presence",
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":types",
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"//internal/platform/implementation/g3", # build_cleaner: keep
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"@com_github_protobuf_matchers//protobuf-matchers",
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"@com_google_googletest//:gtest_main",
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@@ -0,0 +1,75 @@
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// Copyright 2022 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef THIRD_PARTY_NEARBY_PRESENCE_BROADCAST_REQUEST_H_
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#define THIRD_PARTY_NEARBY_PRESENCE_BROADCAST_REQUEST_H_
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#include <string>
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#include <variant>
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#include <vector>
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#include "absl/types/optional.h"
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#include "internal/proto/credential.pb.h"
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#include "presence/data_element.h"
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#include "presence/power_mode.h"
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namespace nearby {
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namespace presence {
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// Broadcast parameter for presence features.
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struct PresenceBroadcast {
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struct BroadcastSection {
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// Presence identity type.
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::nearby::internal::IdentityType identity =
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::nearby::internal::IdentityType::IDENTITY_TYPE_UNSPECIFIED;
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// Additional Data Elements.
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// The Presence SDK generates:
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// - Salt,
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// - (Private/Trusted/Public/Provisioned) Identity,
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// - TX power,
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// - Advertisement signature
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// Data Elements when they are required in the advertisement. Other Data
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// Elements are provided by the client application.
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// Nearby SDK encrypts Data ELements before broadcasting if a non-public
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// `PresenceIdentity` is provided.
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std::vector<DataElement> extended_properties;
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};
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// Account name used to select private credentials.
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std::string account_name;
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std::vector<BroadcastSection> sections;
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};
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// Broadcast request for legacy Android T, which needs to provide credential
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// and salt in the broadcast parameters.
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// TODO(b/243443813) - Support Legacy Broadcast Request
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struct LegacyPresenceBroadcast {};
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// Nearby Presence advertisement request options.
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struct BroadcastRequest {
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// Calibrated TX power. The broadcast recipient uses it to calculate the
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// distance between both devices.
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int tx_power;
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// The broadcast frequency hint.
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PowerMode power_mode;
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std::variant<PresenceBroadcast, LegacyPresenceBroadcast> variant;
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};
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} // namespace presence
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} // namespace nearby
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#endif // THIRD_PARTY_NEARBY_PRESENCE_BROADCAST_REQUEST_H_
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@@ -14,13 +14,15 @@
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#include "presence/presence_client.h"
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#include <memory>
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#include <vector>
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#include "presence/presence_device.h"
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#include "presence/status.h"
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namespace nearby {
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namespace presence {
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using ::nearby::internal::IdentityType;
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void PresenceClient::StartDiscovery(const DiscoveryFilter& filter,
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const DiscoveryOptions& options,
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ResultCallback callback) {}
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@@ -35,17 +37,11 @@ std::vector<PresenceDevice> PresenceClient::GetCachedDevices(
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return std::vector<PresenceDevice>{};
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}
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void PresenceClient::StartBroadcast(const IdentityType& identity,
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const std::vector<PresenceAction>& actions,
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const BroadcastOptions& options,
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ResultCallback callback) {}
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void PresenceClient::UpdateBroadcastActions(
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const IdentityType& identity, const std::vector<PresenceAction>& actions,
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ResultCallback callback) {}
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void PresenceClient::StopBroadcast(const IdentityType& identity,
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ResultCallback callback) {}
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std::unique_ptr<BroadcastSession> PresenceClient::StartBroadcast(
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const BroadcastRequest& request, const ResultCallback& callback) {
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callback.result_cb({Status::Value::kError});
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return std::make_unique<BroadcastSession>();
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}
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} // namespace presence
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} // namespace nearby
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+20
-51
@@ -15,17 +15,26 @@
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#ifndef THIRD_PARTY_NEARBY_PRESENCE_PRESENCE_CLIENT_H_
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#define THIRD_PARTY_NEARBY_PRESENCE_PRESENCE_CLIENT_H_
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#include <functional>
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#include <memory>
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#include <vector>
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#include "presence/broadcast_options.h"
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#include "absl/functional/any_invocable.h"
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#include "presence/broadcast_request.h"
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#include "presence/discovery_filter.h"
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#include "presence/discovery_options.h"
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#include "presence/listeners.h"
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#include "presence/presence_device.h"
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#include "presence/status.h"
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namespace nearby {
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namespace presence {
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// The callback of stop broadcast for client to invoke later.
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struct BroadcastSession {
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absl::AnyInvocable<void(Status)> stop_broadcast_callback;
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};
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/**
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* Interface for detecting and interacting with nearby devices that are also
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* part of the Presence ecosystem.
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@@ -91,57 +100,17 @@ class PresenceClient {
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*/
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std::vector<PresenceDevice> GetCachedDevices(const DiscoveryFilter& filter);
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/**
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* Advertising APIs.
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*/
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// Advertising APIs.
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/**
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* Requests that an {@link PresenceIdentity} and associated {@link
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* PresenceAction}s be broadcast to other devices nearby.
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*
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* <p>These actions can then be detected by those devices and trigger a
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* callback to a client which as invoked {@link #startDiscovery} for the same
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* action.
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*
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* <p>Clients set a {@link PresenceIdentity} to determine who should be able
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* to resolve their advertisements.
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*
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* <p>One client can advertise up to one advertisement per identity. Due to
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* hardware capabilities, Presence needs to rotate advertisement or release
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* resources. Frequent callers might be throttled based on resource
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* limitations.
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*
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* <p>The returned {@link Task} may contain the value {@link
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* PresenceStatusCodes#RESOLUTION_REQUIRED}. If that is the case, client
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* should call {@linkStatus#startResolutionForResult} to get the users
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* consents/permissions before retrying the request.
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*/
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void StartBroadcast(const ::nearby::internal::IdentityType& identity,
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const std::vector<PresenceAction>& actions,
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const BroadcastOptions& options, ResultCallback callback);
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/**
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* Updates {@link PresenceAction}s of an ongoing advertising for a
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* {@link PresenceIdentity}.
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*
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* <p>The returned {@link Task} may contain the value {@link
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* PresenceStatusCodes#RESOLUTION_REQUIRED}. If that is the case, client
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* should call {@link Status#startResolutionForResult} to get the users
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* consents/permissions before retrying the request.
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*/
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void UpdateBroadcastActions(const ::nearby::internal::IdentityType& identity,
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const std::vector<PresenceAction>& actions,
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ResultCallback callback);
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/**
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* Removes an identity broadcast that was currently requested via
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* {@link #startBroadcast}.
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*
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* <p>This should be invoked after the use case has been fulfilled and the
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* device no longer needs remote devices to know that it is nearby.
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*/
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void StopBroadcast(const ::nearby::internal::IdentityType& identity,
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ResultCallback callback);
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// Starts broadcasting an advertisement with attributes defined by `request`.
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// The advertisement is sent over BLE4.2 or BLE5.0, or both if they are
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// supported by the platform. The `callback` is invoked when the
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// advertisement has started.
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//
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// Returns a `BroadcastSession`, which can be used to stop the broadcast
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// later.
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std::unique_ptr<BroadcastSession> StartBroadcast(
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const BroadcastRequest& request, const ResultCallback& callback);
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};
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} // namespace presence
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@@ -14,9 +14,8 @@
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#include "presence/presence_client.h"
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#include "gmock/gmock.h"
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#include "protobuf-matchers/protocol-buffer-matchers.h"
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#include "gtest/gtest.h"
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#include "presence/status.h"
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namespace nearby {
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namespace presence {
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@@ -24,7 +23,14 @@ namespace {
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TEST(PresenceClientTest, DefaultConstructorWorks) {
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PresenceClient presence_client;
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presence_client.StartBroadcast({}, {}, {}, {});
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Status result = {Status::Value::kSuccess};
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ResultCallback callback = {
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.result_cb = [&](Status status) { result = status; },
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};
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presence_client.StartBroadcast({}, callback);
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EXPECT_FALSE(result.Ok());
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}
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} // namespace
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