mirror of
https://github.com/kidfromjupiter/nearby.git
synced 2026-09-16 15:36:12 -04:00
Reorganize hotspot header files.
PiperOrigin-RevId: 825127350
This commit is contained in:
committed by
Copybara-Service
parent
13dd4d7696
commit
5c067f4811
@@ -228,6 +228,8 @@ cc_library(
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"wifi_direct_service.h",
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"wifi_hotspot.h",
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"wifi_hotspot_native.h",
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"wifi_hotspot_server_socket.h",
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"wifi_hotspot_socket.h",
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"wifi_intel.h",
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"wifi_lan.h",
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"wifi_lan_mdns.h",
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@@ -24,33 +24,27 @@
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#include <cstddef>
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#include <cstdint>
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#include <exception>
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#include <list>
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#include <memory>
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#include <string>
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#include <utility>
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// Nearby connections headers
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#include "absl/base/nullability.h"
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#include "absl/base/thread_annotations.h"
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#include "absl/functional/any_invocable.h"
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#include "absl/strings/string_view.h"
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#include "absl/synchronization/mutex.h"
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#include "absl/types/optional.h"
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#include "internal/platform/byte_array.h"
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#include "internal/platform/cancellation_flag.h"
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#include "internal/platform/exception.h"
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#include "internal/platform/implementation/wifi_hotspot.h"
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#include "internal/platform/implementation/windows/nearby_client_socket.h"
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#include "internal/platform/implementation/windows/nearby_server_socket.h"
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#include "internal/platform/implementation/windows/scheduled_executor.h"
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#include "internal/platform/implementation/windows/socket_address.h"
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#include "internal/platform/implementation/windows/wifi_hotspot_native.h"
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#include "internal/platform/implementation/windows/wifi_hotspot_server_socket.h"
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// WinRT headers
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#include "internal/platform/implementation/windows/generated/winrt/Windows.Devices.WiFiDirect.h"
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#include "internal/platform/implementation/windows/generated/winrt/Windows.Foundation.h"
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#include "internal/platform/implementation/windows/generated/winrt/base.h"
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#include "internal/platform/input_stream.h"
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#include "internal/platform/output_stream.h"
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#include "internal/platform/wifi_credential.h"
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namespace nearby::windows {
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@@ -64,136 +58,6 @@ using ::winrt::Windows::Devices::WiFiDirect::
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WiFiDirectConnectionRequestedEventArgs;
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using ::winrt::Windows::Devices::WiFiDirect::WiFiDirectDevice;
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// WifiHotspotSocket wraps the socket functions to read and write stream.
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// In WiFi HOTSPOT, A WifiHotspotSocket will be passed to
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// StartAcceptingConnections's callback when Winsock Server Socket receives a
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// new connection. When call API to connect to remote WiFi Hotspot service, also
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// will return a WifiHotspotSocket to caller.
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class WifiHotspotSocket : public api::WifiHotspotSocket {
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public:
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WifiHotspotSocket();
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explicit WifiHotspotSocket(
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absl_nonnull std::unique_ptr<NearbyClientSocket> socket);
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WifiHotspotSocket(WifiHotspotSocket&&) = default;
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~WifiHotspotSocket() override;
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WifiHotspotSocket& operator=(WifiHotspotSocket&&) = default;
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// Returns the InputStream of the WifiHotspotSocket.
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// On error, returned stream will report Exception::kIo on any operation.
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//
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// The returned object is not owned by the caller, and can be invalidated once
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// the WifiHotspotSocket object is destroyed.
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InputStream& GetInputStream() override { return input_stream_; }
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// Returns the OutputStream of the WifiHotspotSocket.
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// On error, returned stream will report Exception::kIo on any operation.
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//
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// The returned object is not owned by the caller, and can be invalidated once
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// the WifiHotspotSocket object is destroyed.
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OutputStream& GetOutputStream() override { return output_stream_; }
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// Returns Exception::kIo on error, Exception::kSuccess otherwise.
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Exception Close() override { return client_socket_->Close(); }
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bool Connect(const SocketAddress& server_address) {
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return client_socket_->Connect(server_address);
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}
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private:
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// A simple wrapper to handle input stream of socket
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class SocketInputStream : public InputStream {
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public:
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explicit SocketInputStream(NearbyClientSocket* absl_nonnull client_socket)
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: client_socket_(client_socket) {}
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~SocketInputStream() override = default;
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ExceptionOr<ByteArray> Read(std::int64_t size) override {
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return client_socket_->Read(size);
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}
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ExceptionOr<size_t> Skip(size_t offset) override {
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return client_socket_->Skip(offset);
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}
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Exception Close() override { return client_socket_->Close(); }
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private:
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NearbyClientSocket* absl_nonnull const client_socket_;
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};
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// A simple wrapper to handle output stream of socket
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class SocketOutputStream : public OutputStream {
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public:
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explicit SocketOutputStream(NearbyClientSocket* absl_nonnull client_socket)
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: client_socket_(client_socket) {}
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~SocketOutputStream() override = default;
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Exception Write(const ByteArray& data) override {
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return client_socket_->Write(data);
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}
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Exception Flush() override { return client_socket_->Flush(); }
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Exception Close() override { return client_socket_->Close(); }
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private:
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NearbyClientSocket* absl_nonnull const client_socket_;
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};
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absl_nonnull std::unique_ptr<NearbyClientSocket> client_socket_;
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SocketInputStream input_stream_;
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SocketOutputStream output_stream_;
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};
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// WifiHotspotServerSocket provides the support to server socket, this server
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// socket accepts connection from clients.
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class WifiHotspotServerSocket : public api::WifiHotspotServerSocket {
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public:
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explicit WifiHotspotServerSocket(int port = 0);
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WifiHotspotServerSocket(const WifiHotspotServerSocket&) = default;
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WifiHotspotServerSocket(WifiHotspotServerSocket&&) = default;
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~WifiHotspotServerSocket() override;
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WifiHotspotServerSocket& operator=(const WifiHotspotServerSocket&) = default;
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WifiHotspotServerSocket& operator=(WifiHotspotServerSocket&&) = default;
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std::string GetIPAddress() const override;
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int GetPort() const override;
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// Blocks until either:
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// - at least one incoming connection request is available, or
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// - ServerSocket is closed.
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// On success, returns connected socket, ready to exchange data.
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// Returns nullptr on error.
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// Once error is reported, it is permanent, and ServerSocket has to be closed.
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std::unique_ptr<api::WifiHotspotSocket> Accept() override;
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// Called by the server side of a connection before passing ownership of
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// WifiHotspotServerSocker to user, to track validity of a pointer to this
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// server socket.
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void SetCloseNotifier(absl::AnyInvocable<void()> notifier);
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// Returns Exception::kIo on error, Exception::kSuccess otherwise.
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Exception Close() override;
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// Binds to local port
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bool Listen(bool dual_stack);
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NearbyServerSocket server_socket_;
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private:
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// Retrieves hotspot IP address from local machine
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std::string GetHotspotIpAddress() const;
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const int port_;
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mutable absl::Mutex mutex_;
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// Close notifier
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absl::AnyInvocable<void()> close_notifier_ = nullptr;
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// IP addresses of the computer. mDNS uses them to advertise.
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std::vector<std::string> ip_addresses_{};
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// Cache socket not be picked by upper layer
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std::string hotspot_ipaddr_ = {};
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bool closed_ = false;
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};
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// Container of operations that can be performed over the WifiHotspot medium.
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class WifiHotspotMedium : public api::WifiHotspotMedium {
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public:
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@@ -40,6 +40,8 @@
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#include "internal/platform/implementation/windows/string_utils.h"
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#include "internal/platform/implementation/windows/utils.h"
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#include "internal/platform/implementation/windows/wifi_hotspot.h"
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#include "internal/platform/implementation/windows/wifi_hotspot_server_socket.h"
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#include "internal/platform/implementation/windows/wifi_hotspot_socket.h"
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#include "internal/platform/implementation/windows/wifi_intel.h"
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#include "internal/platform/logging.h"
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#include "internal/platform/wifi_credential.h"
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@@ -36,7 +36,8 @@
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#include "internal/platform/implementation/windows/generated/winrt/Windows.Networking.Sockets.h"
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#include "internal/platform/implementation/windows/socket_address.h"
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#include "internal/platform/implementation/windows/utils.h"
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#include "internal/platform/implementation/windows/wifi_hotspot.h"
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#include "internal/platform/implementation/windows/wifi_hotspot_server_socket.h"
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#include "internal/platform/implementation/windows/wifi_hotspot_socket.h"
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#include "internal/platform/logging.h"
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namespace nearby::windows {
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@@ -0,0 +1,97 @@
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// Copyright 2020 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef PLATFORM_IMPL_WINDOWS_WIFI_HOTSPOT_SERVER_SOCKET_H_
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#define PLATFORM_IMPL_WINDOWS_WIFI_HOTSPOT_SERVER_SOCKET_H_
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// Windows headers
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#include <windows.h>
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#include <winsock2.h>
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#include <wlanapi.h>
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// Standard C/C++ headers
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#include <cstddef>
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#include <cstdint>
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#include <exception>
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#include <memory>
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#include <string>
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#include <utility>
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// Nearby connections headers
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#include "absl/base/thread_annotations.h"
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#include "absl/functional/any_invocable.h"
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#include "absl/synchronization/mutex.h"
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#include "internal/platform/cancellation_flag.h"
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#include "internal/platform/exception.h"
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#include "internal/platform/implementation/wifi_hotspot.h"
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#include "internal/platform/implementation/windows/nearby_server_socket.h"
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namespace nearby::windows {
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// WifiHotspotServerSocket provides the support to server socket, this server
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// socket accepts connection from clients.
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class WifiHotspotServerSocket : public api::WifiHotspotServerSocket {
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public:
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explicit WifiHotspotServerSocket(int port = 0);
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WifiHotspotServerSocket(const WifiHotspotServerSocket&) = default;
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WifiHotspotServerSocket(WifiHotspotServerSocket&&) = default;
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~WifiHotspotServerSocket() override;
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WifiHotspotServerSocket& operator=(const WifiHotspotServerSocket&) = default;
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WifiHotspotServerSocket& operator=(WifiHotspotServerSocket&&) = default;
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std::string GetIPAddress() const override;
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int GetPort() const override;
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// Blocks until either:
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// - at least one incoming connection request is available, or
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// - ServerSocket is closed.
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// On success, returns connected socket, ready to exchange data.
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// Returns nullptr on error.
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// Once error is reported, it is permanent, and ServerSocket has to be closed.
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std::unique_ptr<api::WifiHotspotSocket> Accept() override;
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// Called by the server side of a connection before passing ownership of
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// WifiHotspotServerSocker to user, to track validity of a pointer to this
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// server socket.
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void SetCloseNotifier(absl::AnyInvocable<void()> notifier);
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// Returns Exception::kIo on error, Exception::kSuccess otherwise.
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Exception Close() override;
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// Binds to local port
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bool Listen(bool dual_stack);
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NearbyServerSocket server_socket_;
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private:
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// Retrieves hotspot IP address from local machine
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std::string GetHotspotIpAddress() const;
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const int port_;
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mutable absl::Mutex mutex_;
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// Close notifier
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absl::AnyInvocable<void()> close_notifier_ = nullptr;
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// IP addresses of the computer. mDNS uses them to advertise.
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std::vector<std::string> ip_addresses_{};
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// Cache socket not be picked by upper layer
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std::string hotspot_ipaddr_ = {};
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bool closed_ = false;
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};
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} // namespace nearby::windows
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#endif // PLATFORM_IMPL_WINDOWS_WIFI_HOTSPOT_SERVER_SOCKET_H_
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@@ -17,7 +17,7 @@
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#include "absl/base/nullability.h"
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#include "internal/platform/implementation/windows/nearby_client_socket.h"
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#include "internal/platform/implementation/windows/wifi_hotspot.h"
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#include "internal/platform/implementation/windows/wifi_hotspot_socket.h"
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namespace nearby {
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namespace windows {
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@@ -0,0 +1,125 @@
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// Copyright 2020 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef PLATFORM_IMPL_WINDOWS_WIFI_HOTSPOT_SOCKET_H_
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#define PLATFORM_IMPL_WINDOWS_WIFI_HOTSPOT_SOCKET_H_
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// Windows headers
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#include <windows.h>
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#include <winsock2.h>
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#include <wlanapi.h>
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// Standard C/C++ headers
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#include <cstddef>
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#include <cstdint>
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#include <exception>
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#include <memory>
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#include <string>
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#include <utility>
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// Nearby connections headers
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#include "absl/base/nullability.h"
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#include "absl/base/thread_annotations.h"
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#include "absl/functional/any_invocable.h"
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#include "internal/platform/byte_array.h"
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#include "internal/platform/cancellation_flag.h"
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#include "internal/platform/exception.h"
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#include "internal/platform/implementation/wifi_hotspot.h"
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#include "internal/platform/implementation/windows/nearby_client_socket.h"
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#include "internal/platform/implementation/windows/socket_address.h"
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#include "internal/platform/input_stream.h"
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#include "internal/platform/output_stream.h"
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namespace nearby::windows {
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// WifiHotspotSocket wraps the socket functions to read and write stream.
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// In WiFi HOTSPOT, A WifiHotspotSocket will be passed to
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// StartAcceptingConnections's callback when Winsock Server Socket receives a
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// new connection. When call API to connect to remote WiFi Hotspot service, also
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// will return a WifiHotspotSocket to caller.
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class WifiHotspotSocket : public api::WifiHotspotSocket {
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public:
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WifiHotspotSocket();
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explicit WifiHotspotSocket(
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absl_nonnull std::unique_ptr<NearbyClientSocket> socket);
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WifiHotspotSocket(WifiHotspotSocket&&) = default;
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~WifiHotspotSocket() override;
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WifiHotspotSocket& operator=(WifiHotspotSocket&&) = default;
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// Returns the InputStream of the WifiHotspotSocket.
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// On error, returned stream will report Exception::kIo on any operation.
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//
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// The returned object is not owned by the caller, and can be invalidated once
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// the WifiHotspotSocket object is destroyed.
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InputStream& GetInputStream() override { return input_stream_; }
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// Returns the OutputStream of the WifiHotspotSocket.
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// On error, returned stream will report Exception::kIo on any operation.
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//
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// The returned object is not owned by the caller, and can be invalidated once
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// the WifiHotspotSocket object is destroyed.
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OutputStream& GetOutputStream() override { return output_stream_; }
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// Returns Exception::kIo on error, Exception::kSuccess otherwise.
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Exception Close() override { return client_socket_->Close(); }
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bool Connect(const SocketAddress& server_address) {
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return client_socket_->Connect(server_address);
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}
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private:
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// A simple wrapper to handle input stream of socket
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class SocketInputStream : public InputStream {
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public:
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explicit SocketInputStream(NearbyClientSocket* absl_nonnull client_socket)
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: client_socket_(client_socket) {}
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~SocketInputStream() override = default;
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ExceptionOr<ByteArray> Read(std::int64_t size) override {
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return client_socket_->Read(size);
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}
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ExceptionOr<size_t> Skip(size_t offset) override {
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return client_socket_->Skip(offset);
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}
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Exception Close() override { return client_socket_->Close(); }
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private:
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NearbyClientSocket* absl_nonnull const client_socket_;
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};
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// A simple wrapper to handle output stream of socket
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class SocketOutputStream : public OutputStream {
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public:
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explicit SocketOutputStream(NearbyClientSocket* absl_nonnull client_socket)
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: client_socket_(client_socket) {}
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~SocketOutputStream() override = default;
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Exception Write(const ByteArray& data) override {
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return client_socket_->Write(data);
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}
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Exception Flush() override { return client_socket_->Flush(); }
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Exception Close() override { return client_socket_->Close(); }
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private:
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NearbyClientSocket* absl_nonnull const client_socket_;
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};
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absl_nonnull std::unique_ptr<NearbyClientSocket> client_socket_;
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SocketInputStream input_stream_;
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SocketOutputStream output_stream_;
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};
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} // namespace nearby::windows
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#endif // PLATFORM_IMPL_WINDOWS_WIFI_HOTSPOT_SOCKET_H_
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