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https://github.com/kidfromjupiter/nearby.git
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Changes to the Windows solution/projects for fixes for ConditionVariable, Mutex, ServerSocket, and started exporting symbols for the UI.
PiperOrigin-RevId: 400983103
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Copybara-Service
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55edd5efa6
commit
6269b8b60a
@@ -11,10 +11,8 @@
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef PLATFORM_IMPL_WINDOWS_CONDITION_VARIABLE_H_
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#define PLATFORM_IMPL_WINDOWS_CONDITION_VARIABLE_H_
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#include <windows.h>
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#include <stdio.h>
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#include <synchapi.h>
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@@ -23,46 +21,35 @@
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#include "platform/api/condition_variable.h"
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#include "platform/impl/windows/mutex.h"
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#include "platform/public/mutex.h"
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namespace location {
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namespace nearby {
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namespace windows {
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// The ConditionVariable class is a synchronization primitive that can be used
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// to block a thread, or multiple threads at the same time, until another thread
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// both modifies a shared variable (the condition), and notifies the
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// ConditionVariable.
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class ConditionVariable : public api::ConditionVariable {
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public:
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ConditionVariable(api::Mutex* mutex);
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explicit ConditionVariable(api::Mutex* mutex)
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: mutex_(&(static_cast<windows::Mutex*>(mutex))->mutex_) {}
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~ConditionVariable() override = default;
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// Notifies all the waiters that condition state has changed.
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void Notify() override;
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Exception Wait() override {
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cond_var_.Wait(mutex_);
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return {Exception::kSuccess};
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}
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// Waits indefinitely for Notify to be called.
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// May return prematurely in case of interrupt, if supported by platform.
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// Returns kSuccess, or kInterrupted on interrupt.
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Exception Wait() override;
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Exception Wait(absl::Duration timeout) override {
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cond_var_.WaitWithTimeout(mutex_, timeout);
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return {Exception::kSuccess};
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}
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// Waits while timeout has not expired for Notify to be called.
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// May return prematurely in case of interrupt, if supported by platform.
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// Returns kSuccess, or kInterrupted on interrupt.
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Exception Wait(absl::Duration timeout) override;
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void Notify() override { cond_var_.SignalAll(); }
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private:
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location::nearby::windows::Mutex& mutex_;
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std::condition_variable condition_variable_actual_;
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std::condition_variable& condition_variable_ = condition_variable_actual_;
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std::unique_lock<std::mutex> lock;
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CRITICAL_SECTION critical_section_;
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absl::Mutex* mutex_;
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absl::CondVar cond_var_;
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};
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} // namespace windows
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} // namespace nearby
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} // namespace location
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#endif // PLATFORM_IMPL_WINDOWS_CONDITION_VARIABLE_H_
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