Changes to the Windows solution/projects for fixes for ConditionVariable, Mutex, ServerSocket, and started exporting symbols for the UI.

PiperOrigin-RevId: 400983103
This commit is contained in:
jfcarroll
2021-10-05 07:48:21 -07:00
committed by Copybara-Service
parent 55edd5efa6
commit 6269b8b60a
3 changed files with 40 additions and 56 deletions
+26 -25
View File
@@ -11,10 +11,8 @@
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef PLATFORM_IMPL_WINDOWS_MUTEX_H_
#define PLATFORM_IMPL_WINDOWS_MUTEX_H_
#include <windows.h>
#include <stdio.h>
#include <synchapi.h>
@@ -23,46 +21,49 @@
#include <mutex> // NOLINT
#include "absl/memory/memory.h"
#include "absl/synchronization/mutex.h"
#include "platform/api/mutex.h"
namespace location {
namespace nearby {
namespace windows {
// A lock is a tool for controlling access to a shared resource by multiple
// threads.
//
// https://docs.oracle.com/javase/8/docs/api/java/util/concurrent/locks/Lock.html
class Mutex : public api::Mutex {
class ABSL_LOCKABLE Mutex : public api::Mutex {
public:
Mutex(Mutex::Mode mode);
explicit Mutex(Mode mode) : mode_(mode) {}
~Mutex() override = default;
Mutex(Mutex&&) = delete;
Mutex& operator=(Mutex&&) = delete;
Mutex(const Mutex&) = delete;
Mutex& operator=(const Mutex&) = delete;
void Lock() override;
void Lock() ABSL_EXCLUSIVE_LOCK_FUNCTION() override {
if (mode_ == Mode::kRegularNoCheck) mutex_.ForgetDeadlockInfo();
if (mode_ == Mode::kRegular || mode_ == Mode::kRegularNoCheck) {
mutex_.Lock();
} else {
recursive_mutex_.lock();
}
}
void Unlock() override;
std::mutex& GetWindowsMutex();
std::recursive_mutex& GetWindowsRecursiveMutex();
void Unlock() ABSL_UNLOCK_FUNCTION() override {
if (mode_ == Mode::kRegular || mode_ == Mode::kRegularNoCheck) {
mutex_.Unlock();
} else {
recursive_mutex_.unlock();
}
}
private:
Mutex::Mode mode_;
std::mutex mutex_impl_; // The actual mutex allocation
std::mutex& mutex_ =
mutex_impl_; // This is passed to other windows functions, must be by
// reference to avoid ownership problems
std::recursive_mutex recursive_mutex_impl_; // The actual mutex allocation
std::recursive_mutex& recursive_mutex_ =
recursive_mutex_impl_; // This is passed to other windows functions,
// must be by reference to avoid ownership
// problems
friend class ConditionVariable;
absl::Mutex mutex_;
std::recursive_mutex recursive_mutex_; // The actual mutex allocation
Mode mode_;
};
} // namespace windows
} // namespace nearby
} // namespace location
#endif // PLATFORM_IMPL_WINDOWS_MUTEX_H_