mirror of
https://github.com/kidfromjupiter/nearby.git
synced 2026-09-14 22:56:12 -04:00
Added dummy implementation for BLE sockets
PiperOrigin-RevId: 512797910
This commit is contained in:
committed by
Copybara-Service
parent
843a4c1a35
commit
d750e54bc8
@@ -63,6 +63,8 @@ cc_library(
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"ble_socket.h",
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"ble_v2.h",
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"ble_v2_peripheral.h",
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"ble_v2_server_socket.h",
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"ble_v2_socket.h",
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"bluetooth_adapter.h",
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"bluetooth_classic.h",
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"bluetooth_classic_device.h",
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@@ -139,6 +141,8 @@ cc_library(
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"ble_socket.cc",
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"ble_v2.cc",
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"ble_v2_peripheral.cc",
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"ble_v2_server_socket.cc",
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"ble_v2_socket.cc",
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"bluetooth_adapter.cc",
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"bluetooth_classic_device.cc",
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"bluetooth_classic_medium.cc",
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@@ -0,0 +1,76 @@
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// Copyright 2023 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "internal/platform/implementation/windows/ble_v2_server_socket.h"
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#include <cstddef>
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#include <exception>
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#include <memory>
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#include "absl/log/check.h"
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#include "absl/synchronization/mutex.h"
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#include "absl/synchronization/notification.h"
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#include "internal/platform/exception.h"
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#include "internal/platform/implementation/windows/ble_v2_socket.h"
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#include "internal/platform/implementation/windows/bluetooth_adapter.h"
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#include "internal/platform/implementation/windows/utils.h"
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#include "internal/platform/logging.h"
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namespace nearby {
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namespace windows {
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BleV2ServerSocket::BleV2ServerSocket(api::BluetoothAdapter* adapter)
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: adapter_(dynamic_cast<BluetoothAdapter*>(adapter)) {
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DCHECK_NE(adapter_, nullptr);
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}
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std::unique_ptr<api::ble_v2::BleSocket> BleV2ServerSocket::Accept() {
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absl::MutexLock lock(&mutex_);
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NEARBY_LOGS(INFO) << __func__ << ": Accept is called.";
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while (!closed_ && pending_sockets_.empty()) {
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cond_.Wait(&mutex_);
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}
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if (closed_) return nullptr;
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BleV2Socket ble_socket = pending_sockets_.front();
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pending_sockets_.pop_front();
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NEARBY_LOGS(INFO) << __func__ << ": Accepted a remote connection.";
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return std::make_unique<BleV2Socket>(ble_socket);
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}
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Exception BleV2ServerSocket::Close() {
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// TODO(b/271031645): implement BLE socket using weave
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absl::MutexLock lock(&mutex_);
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NEARBY_LOGS(INFO) << __func__ << ": Close is called.";
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if (closed_) {
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return {Exception::kSuccess};
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}
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closed_ = true;
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cond_.SignalAll();
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return {Exception::kSuccess};
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}
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bool BleV2ServerSocket::Bind() {
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// TODO(b/271031645): implement BLE socket using weave
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NEARBY_LOGS(ERROR) << __func__ << ": GATT socket started.";
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return true;
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}
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} // namespace windows
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} // namespace nearby
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@@ -0,0 +1,56 @@
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// Copyright 2023 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef THIRD_PARTY_NEARBY_INTERNAL_PLATFORM_IMPLEMENTATION_WINDOWS_BLE_V2_SERVER_SOCKET_H_
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#define THIRD_PARTY_NEARBY_INTERNAL_PLATFORM_IMPLEMENTATION_WINDOWS_BLE_V2_SERVER_SOCKET_H_
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#include <deque>
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#include <memory>
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#include <utility>
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#include "absl/synchronization/mutex.h"
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#include "absl/synchronization/notification.h"
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#include "internal/platform/implementation/ble_v2.h"
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#include "internal/platform/implementation/windows/ble_v2_socket.h"
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#include "internal/platform/implementation/windows/bluetooth_adapter.h"
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namespace nearby {
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namespace windows {
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class BleV2ServerSocket : public api::ble_v2::BleServerSocket {
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public:
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explicit BleV2ServerSocket(api::BluetoothAdapter* adapter);
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~BleV2ServerSocket() override = default;
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std::unique_ptr<::nearby::api::ble_v2::BleSocket> Accept() override;
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Exception Close() override;
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// Create GATT service and send/receive characteristic.
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bool Bind();
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private:
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BluetoothAdapter* adapter_ = nullptr;
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// Accept notification.
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absl::Mutex mutex_;
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absl::CondVar cond_;
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bool closed_ = false;
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std::deque<BleV2Socket> pending_sockets_ ABSL_GUARDED_BY(mutex_);
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};
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} // namespace windows
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} // namespace nearby
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#endif // THIRD_PARTY_NEARBY_INTERNAL_PLATFORM_IMPLEMENTATION_WINDOWS_BLE_V2_SERVER_SOCKET_H_
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@@ -0,0 +1,79 @@
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// Copyright 2023 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "internal/platform/implementation/windows/ble_v2_socket.h"
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#include <cstddef>
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#include <memory>
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#include "absl/synchronization/mutex.h"
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#include "absl/time/clock.h"
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#include "absl/time/time.h"
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#include "internal/platform/byte_array.h"
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#include "internal/platform/exception.h"
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#include "internal/platform/implementation/windows/utils.h"
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#include "internal/platform/logging.h"
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namespace nearby {
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namespace windows {
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InputStream& BleV2Socket::GetInputStream() { return input_stream_; }
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OutputStream& BleV2Socket::GetOutputStream() { return output_stream_; }
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Exception BleV2Socket::Close() { return {Exception::kSuccess}; }
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api::ble_v2::BlePeripheral* BleV2Socket::GetRemotePeripheral() {
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return ble_peripheral_;
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}
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bool BleV2Socket::Connect(api::ble_v2::BlePeripheral* ble_peripheral) {
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// TODO(b/271031645): implement BLE socket using weave
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NEARBY_LOGS(VERBOSE) << __func__ << ": Connect to BLE peripheral="
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<< ble_peripheral->GetAddress();
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return false;
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}
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ExceptionOr<ByteArray> BleV2Socket::BleInputStream::Read(std::int64_t size) {
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// TODO(b/271031645): implement BLE socket using weave
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NEARBY_LOGS(VERBOSE) << __func__ << ": Read data size=" << size;
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return ExceptionOr<ByteArray>(Exception::kIo);
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}
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Exception BleV2Socket::BleInputStream::Close() {
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// TODO(b/271031645): implement BLE socket using weave
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NEARBY_LOGS(VERBOSE) << __func__ << ": Close BLE input stream.";
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return {Exception::kSuccess};
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}
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Exception BleV2Socket::BleOutputStream::Write(const ByteArray& data) {
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// TODO(b/271031645): implement BLE socket using weave
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NEARBY_LOGS(VERBOSE) << __func__ << ": Write data size=" << data.size();
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return {Exception::kIo};
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}
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Exception BleV2Socket::BleOutputStream::Flush() {
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// TODO(b/271031645): implement BLE socket using weave
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NEARBY_LOGS(INFO) << __func__ << ": Flush is called.";
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return {Exception::kSuccess};
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}
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Exception BleV2Socket::BleOutputStream::Close() {
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// TODO(b/271031645): implement BLE socket using weave
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NEARBY_LOGS(INFO) << __func__ << ": close is called.";
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return {Exception::kSuccess};
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}
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} // namespace windows
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} // namespace nearby
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@@ -0,0 +1,72 @@
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// Copyright 2023 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef THIRD_PARTY_NEARBY_INTERNAL_PLATFORM_IMPLEMENTATION_WINDOWS_BLE_V2_SOCKET_H_
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#define THIRD_PARTY_NEARBY_INTERNAL_PLATFORM_IMPLEMENTATION_WINDOWS_BLE_V2_SOCKET_H_
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#include <cstddef>
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#include <cstdint>
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#include <memory>
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#include <utility>
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#include "internal/platform/byte_array.h"
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#include "internal/platform/exception.h"
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#include "internal/platform/implementation/ble_v2.h"
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#include "internal/platform/input_stream.h"
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#include "internal/platform/output_stream.h"
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namespace nearby {
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namespace windows {
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class BleV2Socket : public api::ble_v2::BleSocket {
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public:
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BleV2Socket() = default;
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~BleV2Socket() override = default;
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InputStream& GetInputStream() override;
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OutputStream& GetOutputStream() override;
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Exception Close() override;
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api::ble_v2::BlePeripheral* GetRemotePeripheral() override;
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bool Connect(api::ble_v2::BlePeripheral* ble_peripheral);
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private:
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class BleInputStream : public InputStream {
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public:
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~BleInputStream() override = default;
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ExceptionOr<ByteArray> Read(std::int64_t size) override;
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Exception Close() override;
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};
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class BleOutputStream : public OutputStream {
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public:
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~BleOutputStream() override = default;
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Exception Write(const ByteArray& data) override;
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Exception Flush() override;
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Exception Close() override;
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};
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BleInputStream input_stream_{};
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BleOutputStream output_stream_{};
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api::ble_v2::BlePeripheral* ble_peripheral_ = nullptr;
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};
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} // namespace windows
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} // namespace nearby
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#endif // THIRD_PARTY_NEARBY_INTERNAL_PLATFORM_IMPLEMENTATION_WINDOWS_BLE_V2_SOCKET_H_
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