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2023-02-27 19:29:58 -08:00

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// Copyright 2023 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef THIRD_PARTY_NEARBY_INTERNAL_PLATFORM_IMPLEMENTATION_WINDOWS_BLE_V2_SERVER_SOCKET_H_
#define THIRD_PARTY_NEARBY_INTERNAL_PLATFORM_IMPLEMENTATION_WINDOWS_BLE_V2_SERVER_SOCKET_H_
#include <deque>
#include <memory>
#include <utility>
#include "absl/synchronization/mutex.h"
#include "absl/synchronization/notification.h"
#include "internal/platform/implementation/ble_v2.h"
#include "internal/platform/implementation/windows/ble_v2_socket.h"
#include "internal/platform/implementation/windows/bluetooth_adapter.h"
namespace nearby {
namespace windows {
class BleV2ServerSocket : public api::ble_v2::BleServerSocket {
public:
explicit BleV2ServerSocket(api::BluetoothAdapter* adapter);
~BleV2ServerSocket() override = default;
std::unique_ptr<::nearby::api::ble_v2::BleSocket> Accept() override;
Exception Close() override;
// Create GATT service and send/receive characteristic.
bool Bind();
private:
BluetoothAdapter* adapter_ = nullptr;
// Accept notification.
absl::Mutex mutex_;
absl::CondVar cond_;
bool closed_ = false;
std::deque<BleV2Socket> pending_sockets_ ABSL_GUARDED_BY(mutex_);
};
} // namespace windows
} // namespace nearby
#endif // THIRD_PARTY_NEARBY_INTERNAL_PLATFORM_IMPLEMENTATION_WINDOWS_BLE_V2_SERVER_SOCKET_H_