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2026-01-09 09:37:00 -08:00

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// Copyright 2023 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "internal/platform/implementation/windows/ble_socket.h"
#include <cstdint>
#include "absl/strings/string_view.h"
#include "internal/platform/byte_array.h"
#include "internal/platform/exception.h"
#include "internal/platform/input_stream.h"
#include "internal/platform/output_stream.h"
namespace nearby {
namespace windows {
InputStream& BleSocket::GetInputStream() { return input_stream_; }
OutputStream& BleSocket::GetOutputStream() { return output_stream_; }
Exception BleSocket::Close() { return {Exception::kSuccess}; }
bool BleSocket::Connect() {
return false;
}
ExceptionOr<ByteArray> BleSocket::BleInputStream::Read(std::int64_t size) {
return ExceptionOr<ByteArray>(Exception::kIo);
}
Exception BleSocket::BleInputStream::Close() {
return {Exception::kSuccess};
}
Exception BleSocket::BleOutputStream::Write(absl::string_view data) {
return {Exception::kIo};
}
Exception BleSocket::BleOutputStream::Flush() {
return {Exception::kSuccess};
}
Exception BleSocket::BleOutputStream::Close() {
return {Exception::kSuccess};
}
} // namespace windows
} // namespace nearby