mirror of
https://github.com/kidfromjupiter/nearby.git
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161 lines
5.5 KiB
C++
161 lines
5.5 KiB
C++
// Copyright 2020 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "platform/impl/windows/bluetooth_classic_socket.h"
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#include "platform/base/logging.h"
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#include "platform/impl/windows/generated/winrt/Windows.Networking.Sockets.h"
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namespace location {
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namespace nearby {
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namespace windows {
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BluetoothSocket::BluetoothSocket(StreamSocket streamSocket)
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: windows_socket_(streamSocket) {
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bluetooth_device_ = std::make_unique<BluetoothDevice>(
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winrt::Windows::Devices::Bluetooth::BluetoothDevice::FromHostNameAsync(
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windows_socket_.Information().RemoteHostName())
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.get());
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input_stream_ =
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std::make_unique<BluetoothInputStream>(windows_socket_.InputStream());
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output_stream_ =
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std::make_unique<BluetoothOutputStream>(windows_socket_.OutputStream());
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}
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BluetoothSocket::~BluetoothSocket() {}
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// NOTE:
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// It is an undefined behavior if GetInputStream() or GetOutputStream() is
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// called for a not-connected BluetoothSocket, i.e. any object that is not
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// returned by BluetoothClassicMedium::ConnectToService() for client side or
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// BluetoothServerSocket::Accept() for server side of connection.
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// Returns the InputStream of this connected BluetoothSocket.
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InputStream& BluetoothSocket::GetInputStream() { return *input_stream_.get(); }
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// Returns the OutputStream of this connected BluetoothSocket.
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OutputStream& BluetoothSocket::GetOutputStream() {
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return *output_stream_.get();
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}
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// Closes both input and output streams, marks Socket as closed.
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// After this call object should be treated as not connected.
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// Returns Exception::kIo on error, Exception::kSuccess otherwise.
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Exception BluetoothSocket::Close() {
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// The Close method aborts any pending operations and releases all unmanaged
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// resources associated with the StreamSocket object, including the Input and
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// Output streams
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windows_socket_.Close();
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windows_socket_ = nullptr;
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input_stream_ = nullptr;
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output_stream_ = nullptr;
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return {Exception::kSuccess};
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}
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// https://developer.android.com/reference/android/bluetooth/BluetoothSocket.html#getRemoteDevice()
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// Returns valid BluetoothDevice pointer if there is a connection, and
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// nullptr otherwise.
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api::BluetoothDevice* BluetoothSocket::GetRemoteDevice() {
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return bluetooth_device_.get();
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}
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// Starts an asynchronous operation on a StreamSocket object to connect to a
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// remote network destination specified by a remote hostname and a remote
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// service name.
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winrt::Windows::Foundation::IAsyncAction BluetoothSocket::ConnectAsync(
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HostName connectionHostName, winrt::hstring connectionServiceName) {
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// https://docs.microsoft.com/en-us/uwp/api/windows.networking.sockets.streamsocket.connectasync?view=winrt-20348
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return windows_socket_.ConnectAsync(connectionHostName,
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connectionServiceName);
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}
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BluetoothSocket::BluetoothInputStream::BluetoothInputStream(
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IInputStream stream) {
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winrt_stream_ = stream;
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}
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ExceptionOr<ByteArray> BluetoothSocket::BluetoothInputStream::Read(
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std::int64_t size) {
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Buffer buffer = Buffer(size);
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winrt_stream_.ReadAsync(buffer, size, InputStreamOptions::None).get();
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DataReader dataReader = DataReader::FromBuffer(buffer);
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ByteArray data((char*)buffer.data(), buffer.Length());
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return ExceptionOr(data);
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}
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IAsyncAction BluetoothSocket::CancelIOAsync() {
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// Cancels pending reads and writes over a StreamSocket object.
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// https://docs.microsoft.com/en-us/uwp/api/windows.networking.sockets.streamsocket.cancelioasync?view=winrt-20348
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return windows_socket_.CancelIOAsync();
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}
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Exception BluetoothSocket::BluetoothInputStream::Close() {
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try {
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winrt_stream_.Close();
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} catch (std::exception exception) {
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return {Exception::kFailed};
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}
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return {Exception::kSuccess};
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}
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BluetoothSocket::BluetoothOutputStream::BluetoothOutputStream(
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IOutputStream stream) {
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winrt_stream_ = stream;
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}
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Exception BluetoothSocket::BluetoothOutputStream::Write(const ByteArray& data) {
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Buffer buffer = Buffer(data.size());
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std::memcpy(buffer.data(), data.data(), data.size());
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buffer.Length(data.size());
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try {
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auto hresult = winrt_stream_.WriteAsync(buffer).get();
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} catch (winrt::hresult_error const& ex) {
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NEARBY_LOGS(ERROR) << __func__ << ": winrt exception: " << ex.code() << ": "
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<< winrt::to_string(ex.message());
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return {Exception::kFailed};
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}
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return {Exception::kSuccess};
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}
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Exception BluetoothSocket::BluetoothOutputStream::Flush() {
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try {
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winrt_stream_.FlushAsync().get();
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} catch (std::exception exception) {
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return {Exception::kFailed};
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}
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return {Exception::kSuccess};
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}
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Exception BluetoothSocket::BluetoothOutputStream::Close() {
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try {
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winrt_stream_.Close();
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} catch (std::exception exception) {
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return {Exception::kFailed};
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}
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return {Exception::kSuccess};
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}
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} // namespace windows
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} // namespace nearby
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} // namespace location
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