Export more symbols, refactor how this is laid out for dll compliance

PiperOrigin-RevId: 402286243
This commit is contained in:
jfcarroll
2021-10-11 07:05:49 -07:00
committed by Copybara-Service
parent 51a19d24c1
commit 99b77bda8e
11 changed files with 185 additions and 60 deletions
+8 -7
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@@ -33,6 +33,7 @@
#include "platform/base/byte_array.h"
#include "platform/base/byte_utils.h"
#include "platform/base/listeners.h"
#include "platform/public/core_config.h"
namespace location {
namespace nearby {
@@ -43,14 +44,14 @@ namespace connections {
// This is not the same as completion of the associated process,
// which may have many states, and multiple async jobs, and be still ongoing.
// Progress on the overall process is reported by the associated listener.
struct ResultCallback {
struct DLL_API ResultCallback {
// Callback to access the status of the operation when available.
// status - result of job execution;
// Status::kSuccess, if successful; anything else indicates failure.
std::function<void(Status)> result_cb = DefaultCallback<Status>();
};
struct ConnectionResponseInfo {
struct DLL_API ConnectionResponseInfo {
std::string GetAuthenticationDigits() {
return ByteUtils::ToFourDigitString(raw_authentication_token);
}
@@ -62,7 +63,7 @@ struct ConnectionResponseInfo {
bool is_connection_verified = false;
};
struct PayloadProgressInfo {
struct DLL_API PayloadProgressInfo {
std::int64_t payload_id = 0;
enum class Status {
kSuccess,
@@ -74,14 +75,14 @@ struct PayloadProgressInfo {
std::int64_t bytes_transferred = 0;
};
enum class DistanceInfo {
enum class DLL_API DistanceInfo {
kUnknown = 1,
kVeryClose = 2,
kClose = 3,
kFar = 4,
};
struct ConnectionListener {
struct DLL_API ConnectionListener {
// A basic encrypted channel has been created between you and the endpoint.
// Both sides are now asked if they wish to accept or reject the connection
// before any data can be sent over this channel.
@@ -135,7 +136,7 @@ struct ConnectionListener {
bandwidth_changed_cb = DefaultCallback<const std::string&, Medium>();
};
struct DiscoveryListener {
struct DLL_API DiscoveryListener {
// Called when a remote endpoint is discovered.
//
// endpoint_id - The ID of the remote endpoint that was discovered.
@@ -165,7 +166,7 @@ struct DiscoveryListener {
DefaultCallback<const std::string&, DistanceInfo>();
};
struct PayloadListener {
struct DLL_API PayloadListener {
// Called when a Payload is received from a remote endpoint. Depending
// on the type of the Payload, all of the data may or may not have been
// received at the time of this call. Use OnPayloadProgress() to
+2 -1
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@@ -19,6 +19,7 @@
#include "core/listeners.h"
#include "platform/base/byte_array.h"
#include "platform/public/core_config.h"
namespace location {
namespace nearby {
@@ -26,7 +27,7 @@ namespace connections {
// Used by Discovery in Core::RequestConnection().
// Used by Advertising in Core::StartAdvertising().
struct ConnectionRequestInfo {
struct DLL_API ConnectionRequestInfo {
// endpoint_info - Identifing information about this endpoint (eg. name,
// device type).
// listener - A set of callbacks notified when remote endpoints request a
+2 -1
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@@ -25,6 +25,7 @@
#include "platform/base/input_stream.h"
#include "platform/base/payload_id.h"
#include "platform/base/prng.h"
#include "platform/public/core_config.h"
#include "platform/public/file.h"
#include "platform/public/logging.h"
@@ -35,7 +36,7 @@ namespace connections {
// Payload is default-constructible, and moveable, but not copyable container
// that holds at most one instance of one of:
// ByteArray, InputStream, or InputFile.
class Payload {
class DLL_API Payload {
public:
using Id = PayloadId;
// Order of types in variant, and values in Type enum is important.
+1 -12
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@@ -16,18 +16,7 @@
#include <string>
#ifdef _WIN32 // These storage class specifiers only matter to win32 dll
// builds.
#ifdef CORE_ADAPTER_DLL
#define DLL_API \
__declspec(dllexport) // If we're building the core, we're exporting.
#else // !CORE_ADAPTER_DLL
#define DLL_API \
__declspec(dllimport) // If we're not building the core, we're importing.
#endif // CORE_ADAPTER_DLL
#else // !_WIN32
#define DLL_API // We're not building a win32 dll, leave the source unchanged.
#endif // _WIN32
#include "platform/public/core_config.h"
namespace location {
namespace nearby {
@@ -14,6 +14,7 @@
#include "platform/impl/windows/bluetooth_classic_socket.h"
#include "platform/base/logging.h"
#include "platform/impl/windows/generated/winrt/Windows.Networking.Sockets.h"
namespace location {
@@ -123,8 +124,11 @@ Exception BluetoothSocket::BluetoothOutputStream::Write(const ByteArray& data) {
buffer.Length(data.size());
try {
winrt_stream_.WriteAsync(buffer).get();
} catch (std::exception exception) {
auto hresult = winrt_stream_.WriteAsync(buffer).get();
} catch (winrt::hresult_error const& ex) {
NEARBY_LOGS(ERROR) << __func__ << ": winrt exception: " << ex.code() << ": "
<< winrt::to_string(ex.message());
return {Exception::kFailed};
}
+2
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@@ -29,6 +29,7 @@ cc_library(
"cancelable_alarm.h",
"cancellable_task.h",
"condition_variable.h",
"core_config.h",
"count_down_latch.h",
"crypto.h",
"file.h",
@@ -75,6 +76,7 @@ cc_library(
srcs = [
"ble.cc",
"bluetooth_classic.cc",
"file.cc",
"wifi_lan.cc",
],
hdrs = [
+38
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@@ -0,0 +1,38 @@
// Copyright 2020 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef CORE_CONFIG_H_
#define CORE_CONFIG_H_
namespace location {
namespace nearby {
namespace connections {
#ifdef _WIN32 // These storage class specifiers only matter to win32 dll
// builds.
#ifdef CORE_ADAPTER_DLL
#define DLL_API \
__declspec(dllexport) // If we're building the core, we're exporting.
#else // !CORE_ADAPTER_DLL
#define DLL_API \
__declspec(dllimport) // If we're not building the core, we're importing.
#endif // CORE_ADAPTER_DLL
#else // !_WIN32
#define DLL_API // We're not building a win32 dll, leave the source unchanged.
#endif // _WIN32
} // namespace connections
} // namespace nearby
} // namespace location
#endif // CORE_CONFIG_H_
+92
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@@ -0,0 +1,92 @@
// Copyright 2020 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "platform/public/file.h"
namespace location {
namespace nearby {
InputFile::InputFile(PayloadId payload_id, std::int64_t size)
: impl_(Platform::CreateInputFile(payload_id, size)), id_(payload_id) {}
InputFile::~InputFile() = default;
InputFile::InputFile(InputFile&&) noexcept = default;
InputFile& InputFile::operator=(InputFile&&) noexcept = default;
// Reads up to size bytes and returns as a ByteArray object wrapped by
// ExceptionOr.
// Returns Exception::kIo on error, or end of file.
ExceptionOr<ByteArray> InputFile::Read(std::int64_t size) {
return impl_->Read(size);
}
// Returns a string that uniqely identifies this file.
std::string InputFile::GetFilePath() const { return impl_->GetFilePath(); }
// Returns total size of this file in bytes.
std::int64_t InputFile::GetTotalSize() const { return impl_->GetTotalSize(); }
ExceptionOr<size_t> InputFile::Skip(size_t offset) {
return impl_->Skip(offset);
}
// Disallows further reads from the file and frees system resources,
// associated with it.
Exception InputFile::Close() { return impl_->Close(); }
// Returns a handle to the underlying input stream.
//
// Returned handle will remain valid even if InputFile is moved, for as long
// as original InputFile lifetime continues.
// Side effects of any non-const operation invoked for InputFile (such as
// Read, or Close will be observable through InputStream& handle, and vice
// versa.
InputStream& InputFile::GetInputStream() { return *impl_; }
// Returns payload id of this file. The closest "file" equivalent is inode.
PayloadId InputFile::GetPayloadId() const { return id_; }
OutputFile::OutputFile(PayloadId payload_id)
: impl_(Platform::CreateOutputFile(payload_id)), id_(payload_id) {}
OutputFile::~OutputFile() = default;
OutputFile::OutputFile(OutputFile&&) noexcept = default;
OutputFile& OutputFile::operator=(OutputFile&&) noexcept = default;
// Writes all data from ByteArray object to the underlying stream.
// Returns Exception::kIo on error, Exception::kSuccess otherwise.
Exception OutputFile::Write(const ByteArray& data) {
return impl_->Write(data);
}
// Ensures that all data written by previous calls to Write() is passed
// down to the applicable transport layer.
Exception OutputFile::Flush() { return impl_->Flush(); }
// Disallows further writes to the file and frees system resources,
// associated with it.
Exception OutputFile::Close() { return impl_->Close(); }
// Returns a handle to the underlying output stream.
//
// Returned handle will remain valid even if OutputFile is moved, for as long
// as original OutputFile lifetime continues.
// Side effects of any non-const operation invoked for OutputFile (such as
// Write, or Close will be observable through OutputStream& handle, and vice
// versa.
OutputStream& OutputFile::GetOutputStream() { return *impl_; }
// Returns payload id of this file. The closest "file" equivalent is inode.
PayloadId OutputFile::GetPayloadId() const { return id_; }
} // namespace nearby
} // namespace location
+23 -24
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@@ -26,35 +26,35 @@
#include "platform/base/exception.h"
#include "platform/base/input_stream.h"
#include "platform/base/output_stream.h"
#include "platform/public/core_config.h"
namespace location {
namespace nearby {
class InputFile final {
class DLL_API InputFile final {
public:
using Platform = api::ImplementationPlatform;
InputFile(PayloadId payload_id, std::int64_t size)
: impl_(Platform::CreateInputFile(payload_id, size)), id_(payload_id) {}
~InputFile() = default;
InputFile(InputFile&&) = default;
InputFile& operator=(InputFile&&) = default;
InputFile(PayloadId payload_id, std::int64_t size);
~InputFile();
InputFile(InputFile&&) noexcept;
InputFile& operator=(InputFile&&) noexcept;
// Reads up to size bytes and returns as a ByteArray object wrapped by
// ExceptionOr.
// Returns Exception::kIo on error, or end of file.
ExceptionOr<ByteArray> Read(std::int64_t size) { return impl_->Read(size); }
ExceptionOr<ByteArray> Read(std::int64_t size);
// Returns a string that uniqely identifies this file.
std::string GetFilePath() const { return impl_->GetFilePath(); }
std::string GetFilePath() const;
// Returns total size of this file in bytes.
std::int64_t GetTotalSize() const { return impl_->GetTotalSize(); }
std::int64_t GetTotalSize() const;
ExceptionOr<size_t> Skip(size_t offset) { return impl_->Skip(offset); }
ExceptionOr<size_t> Skip(size_t offset);
// Disallows further reads from the file and frees system resources,
// associated with it.
Exception Close() { return impl_->Close(); }
Exception Close();
// Returns a handle to the underlying input stream.
//
@@ -63,36 +63,35 @@ class InputFile final {
// Side effects of any non-const operation invoked for InputFile (such as
// Read, or Close will be observable through InputStream& handle, and vice
// versa.
InputStream& GetInputStream() { return *impl_; }
InputStream& GetInputStream();
// Returns payload id of this file. The closest "file" equivalent is inode.
PayloadId GetPayloadId() const { return id_; }
PayloadId GetPayloadId() const;
private:
std::unique_ptr<api::InputFile> impl_;
PayloadId id_;
};
class OutputFile final {
class DLL_API OutputFile final {
public:
using Platform = api::ImplementationPlatform;
explicit OutputFile(PayloadId payload_id)
: impl_(Platform::CreateOutputFile(payload_id)), id_(payload_id) {}
~OutputFile() = default;
OutputFile(OutputFile&&) = default;
OutputFile& operator=(OutputFile&&) = default;
explicit OutputFile(PayloadId payload_id);
~OutputFile();
OutputFile(OutputFile&&) noexcept;
OutputFile& operator=(OutputFile&&) noexcept;
// Writes all data from ByteArray object to the underlying stream.
// Returns Exception::kIo on error, Exception::kSuccess otherwise.
Exception Write(const ByteArray& data) { return impl_->Write(data); }
Exception Write(const ByteArray& data);
// Ensures that all data written by previous calls to Write() is passed
// down to the applicable transport layer.
Exception Flush() { return impl_->Flush(); }
Exception Flush();
// Disallows further writes to the file and frees system resources,
// associated with it.
Exception Close() { return impl_->Close(); }
Exception Close();
// Returns a handle to the underlying output stream.
//
@@ -101,10 +100,10 @@ class OutputFile final {
// Side effects of any non-const operation invoked for OutputFile (such as
// Write, or Close will be observable through OutputStream& handle, and vice
// versa.
OutputStream& GetOutputStream() { return *impl_; }
OutputStream& GetOutputStream();
// Returns payload id of this file. The closest "file" equivalent is inode.
PayloadId GetPayloadId() const { return id_; }
PayloadId GetPayloadId() const;
private:
std::unique_ptr<api::OutputFile> impl_;
+4 -3
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@@ -14,6 +14,7 @@
#include "third_party/nearby_connections/windows/core_adapter.h"
#include "absl/strings/str_format.h"
#include "core/core.h"
namespace location {
namespace nearby {
@@ -71,7 +72,7 @@ DLL_API void InjectEndpoint(Core* pCore, char* service_id,
}
}
DLL_API void RequestConnection(Core* pCore, char* endpoint_id,
DLL_API void RequestConnection(Core* pCore, const char* endpoint_id,
ConnectionRequestInfo info,
ConnectionOptions options,
ResultCallback callback) {
@@ -80,7 +81,7 @@ DLL_API void RequestConnection(Core* pCore, char* endpoint_id,
}
}
DLL_API void AcceptConnection(Core* pCore, char* endpoint_id,
DLL_API void AcceptConnection(Core* pCore, const char* endpoint_id,
PayloadListener listener,
ResultCallback callback) {
if (pCore) {
@@ -88,7 +89,7 @@ DLL_API void AcceptConnection(Core* pCore, char* endpoint_id,
}
}
DLL_API void RejectConnection(Core* pCore, char* endpoint_id,
DLL_API void RejectConnection(Core* pCore, const char* endpoint_id,
ResultCallback callback) {
if (pCore) {
pCore->RejectConnection(endpoint_id, callback);
+7 -10
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@@ -17,19 +17,16 @@
#include "absl/strings/string_view.h"
#include "absl/types/span.h"
#include "core/core.h"
#include "core/internal/client_proxy.h"
// todo(jfcarroll) This cannot remain. It exposes stuff the client doesn't need.
#include "core/internal/offline_service_controller.h"
#include "core/internal/service_controller.h"
#include "core/internal/service_controller_router.h"
#include "core/listeners.h"
#include "core/options.h"
#include "core/params.h"
namespace location {
namespace nearby {
namespace connections {
class Core;
class ServiceControllerRouter;
// Initizlizes a Core instance, providing the ServiceController factory from
// app side. If no factory is provided, it will initialize a new
// factory creating OffilineServiceController.
@@ -145,7 +142,7 @@ DLL_API void __stdcall InjectEndpoint(Core* pCore, char* service_id,
// Status::STATUS_RADIO_ERROR if we failed to connect because of an
// issue with Bluetooth/WiFi.
// Status::STATUS_ERROR if we failed to connect for any other reason.
DLL_API void __stdcall RequestConnection(Core* pCore, char* endpoint_id,
DLL_API void __stdcall RequestConnection(Core* pCore, const char* endpoint_id,
ConnectionRequestInfo info,
ConnectionOptions options,
ResultCallback callback);
@@ -162,7 +159,7 @@ DLL_API void __stdcall RequestConnection(Core* pCore, char* endpoint_id,
// Status::STATUS_OK if the connection request was accepted.
// Status::STATUS_ALREADY_CONNECTED_TO_ENDPOINT if the app already.
// has a connection to the specified endpoint.
DLL_API void __stdcall AcceptConnection(Core* pCore, char* endpoint_id,
DLL_API void __stdcall AcceptConnection(Core* pCore, const char* endpoint_id,
PayloadListener listener,
ResultCallback callback);
@@ -176,7 +173,7 @@ DLL_API void __stdcall AcceptConnection(Core* pCore, char* endpoint_id,
// Status::STATUS_OK} if the connection request was rejected.
// Status::STATUS_ALREADY_CONNECTED_TO_ENDPOINT} if the app already
// has a connection to the specified endpoint.
DLL_API void __stdcall RejectConnection(Core* pCore, char* endpoint_id,
DLL_API void __stdcall RejectConnection(Core* pCore, const char* endpoint_id,
ResultCallback callback);
// Sends a Payload to a remote endpoint. Payloads can only be sent to remote