mirror of
https://github.com/kidfromjupiter/nearby.git
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160 lines
5.2 KiB
C++
160 lines
5.2 KiB
C++
// Copyright 2020-2023 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef PLATFORM_IMPL_WINDOWS_THREAD_POOL_H_
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#define PLATFORM_IMPL_WINDOWS_THREAD_POOL_H_
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#include <windows.h>
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#include <atomic>
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#include <cstdint>
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#include <memory>
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#include <optional>
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#include <queue>
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#include <utility>
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#include "absl/base/thread_annotations.h"
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#include "absl/container/flat_hash_map.h"
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#include "absl/synchronization/mutex.h"
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#include "absl/time/time.h"
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#include "internal/platform/runnable.h"
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namespace nearby {
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namespace windows {
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class ThreadPool {
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public:
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virtual ~ThreadPool();
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static std::unique_ptr<ThreadPool> Create(uint32_t max_pool_size);
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// Runs a task on thread pool. The result indicates whether the task is put
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// into the thread pool.
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bool Run(Runnable task) ABSL_LOCKS_EXCLUDED(mutex_);
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// Runs a task on thread pool with a delay. A delayed task ID is returned if
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// it is put into the thread pool. The ID can be used to cancel the task.
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std::optional<uint64_t> Run(Runnable task, absl::Duration delay)
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ABSL_LOCKS_EXCLUDED(mutex_);
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// Runs a task on thread pool with a delay and period. A delayed task ID is
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// returned if it is put into the thread pool. The ID can be used to cancel
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// the task.
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std::optional<uint64_t> Run(Runnable task, absl::Duration delay,
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absl::Duration period)
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ABSL_LOCKS_EXCLUDED(mutex_);
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// Cancels a delayed task. It will return after running callback is completed.
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bool CancelDelayedTask(uint64_t delayed_task_id) ABSL_LOCKS_EXCLUDED(mutex_);
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// In Nearby platform, thread pool should make sure all queued tasks completed
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// in shut down.
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void ShutDown() ABSL_LOCKS_EXCLUDED(mutex_);
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private:
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struct DelayedTaskInfo {
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Runnable task;
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absl::Duration delay;
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absl::Duration period;
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// Thread id 0 is an invalid value in windows.
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std::atomic_uint32_t thread_id = 0;
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std::atomic_bool is_done = false;
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std::atomic_bool is_canceled = false;
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DelayedTaskInfo(Runnable task, absl::Duration delay,
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absl::Duration period) {
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this->task = std::move(task);
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this->delay = delay;
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this->period = period;
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}
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DelayedTaskInfo(const DelayedTaskInfo&) = delete;
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DelayedTaskInfo& operator=(const DelayedTaskInfo&) = delete;
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};
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class TaskQueue {
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public:
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TaskQueue() = default;
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~TaskQueue() = default;
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void enqueue(Runnable task) ABSL_LOCKS_EXCLUDED(mutex_);
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std::optional<Runnable> dequeue() ABSL_LOCKS_EXCLUDED(mutex_);
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void clear() ABSL_LOCKS_EXCLUDED(mutex_);
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private:
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absl::Mutex mutex_;
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std::queue<Runnable> queue_ ABSL_GUARDED_BY(mutex_);
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};
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class DelayedTaskMap {
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public:
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DelayedTaskMap() = default;
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~DelayedTaskMap() = default;
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void put(PTP_TIMER timer, std::unique_ptr<DelayedTaskInfo> task_info)
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ABSL_LOCKS_EXCLUDED(mutex_);
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DelayedTaskInfo* get(PTP_TIMER timer) ABSL_LOCKS_EXCLUDED(mutex_);
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void erase(PTP_TIMER timer) ABSL_LOCKS_EXCLUDED(mutex_);
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void clean_completed_tasks() ABSL_LOCKS_EXCLUDED(mutex_);
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void clear() ABSL_LOCKS_EXCLUDED(mutex_);
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private:
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absl::Mutex mutex_;
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absl::flat_hash_map<PTP_TIMER, std::unique_ptr<DelayedTaskInfo>> task_map_
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ABSL_GUARDED_BY(mutex_);
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};
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ThreadPool(PTP_POOL thread_pool, TP_CALLBACK_ENVIRON thread_pool_environ,
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PTP_CLEANUP_GROUP cleanup_group, int max_pool_size);
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static VOID CALLBACK WorkCallback(PTP_CALLBACK_INSTANCE instance,
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PVOID parameter, PTP_WORK work);
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static VOID CALLBACK TimerCallback(PTP_CALLBACK_INSTANCE instance,
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PVOID context, PTP_TIMER Timer);
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void RunNextTask();
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void RunTimerCallback(PTP_TIMER timer);
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// Protects the access to methods of the thread pool.
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absl::Mutex mutex_;
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// Keeps the pointer of the thread pool. It is created when constructing the
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// thread pool.
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PTP_POOL thread_pool_ ABSL_GUARDED_BY(mutex_) = nullptr;
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// Keeps the environment of the thread pool.
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TP_CALLBACK_ENVIRON thread_pool_environ_ ABSL_GUARDED_BY(mutex_);
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// The cleanup group of the thread pool.
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PTP_CLEANUP_GROUP cleanup_group_ ABSL_GUARDED_BY(mutex_) = nullptr;
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// The maximum thread count in the thread pool
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int max_pool_size_ ABSL_GUARDED_BY(mutex_) = 0;
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std::atomic_bool is_shut_down_ = false;
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// The task queue of the thread pool. Thread pool will pick up task to run
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// when it is idle.
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TaskQueue task_queue_;
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// The delayed task map of the thread pool. Thread pool will pick up delayed
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// task to run when it is idle.
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DelayedTaskMap delayed_task_map_;
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};
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} // namespace windows
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} // namespace nearby
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#endif // PLATFORM_IMPL_WINDOWS_THREAD_POOL_H_
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