Files
nearby/cpp/core_v2/options.h
T
Alexey Polyudov c673bf6ac0 Roll forward to cl/328359974
Change-Id: If2b57ecc852aecf7dea454648f485fd7c08e72a9
2020-08-25 11:27:27 -07:00

96 lines
2.8 KiB
C++

#ifndef CORE_V2_OPTIONS_H_
#define CORE_V2_OPTIONS_H_
#include "core_v2/strategy.h"
#include "platform_v2/base/byte_array.h"
#include "proto/connections_enums.pb.h"
#include "proto/connections_enums.pb.h"
namespace location {
namespace nearby {
namespace connections {
using Medium = ::location::nearby::proto::connections::Medium;
// Generic type: allows definition of a feature T for every Medium.
template <typename T>
struct MediumSelector {
T bluetooth;
T ble;
T web_rtc;
T wifi_lan;
constexpr MediumSelector() = default;
constexpr MediumSelector(const MediumSelector&) = default;
constexpr MediumSelector& operator=(const MediumSelector&) = default;
constexpr bool Any(T value) const {
return bluetooth == value || ble == value || web_rtc == value ||
wifi_lan == value;
}
constexpr bool All(T value) const {
return bluetooth == value && ble == value && web_rtc == value &&
wifi_lan == value;
}
constexpr int Count(T value) const {
int count = 0;
if (bluetooth == value) count++;
if (ble == value) count++;
if (wifi_lan == value) count++;
if (web_rtc == value) count++;
return count;
}
constexpr MediumSelector& SetAll(T value) {
bluetooth = value;
ble = value;
web_rtc = value;
wifi_lan = value;
return *this;
}
std::vector<Medium> GetMediums(T value) const {
std::vector<Medium> mediums;
// Mediums are sorted in order of decreasing preference.
if (wifi_lan == value) mediums.push_back(Medium::WIFI_LAN);
if (web_rtc == value) mediums.push_back(Medium::WEB_RTC);
if (ble == value) mediums.push_back(Medium::BLE);
if (bluetooth == value) mediums.push_back(Medium::BLUETOOTH);
return mediums;
}
};
// Feature On/Off switch for mediums.
using BooleanMediumSelector = MediumSelector<bool>;
// Connection Options: used for both Advertising and Discovery.
// All fields are mutable, to make the type copy-assignable.
struct ConnectionOptions {
Strategy strategy;
BooleanMediumSelector allowed{BooleanMediumSelector().SetAll(true)};
bool auto_upgrade_bandwidth;
bool enforce_topology_constraints;
ByteArray remote_bluetooth_mac_address;
// Verify if ConnectionOptions is in a not-initialized (Empty) state.
bool Empty() const { return strategy.IsNone(); }
// Bring ConnectionOptions to a not-initialized (Empty) state.
void Clear() { strategy.Clear(); }
// Returns a copy, but if no mediums are allowed, allowes all mediums.
ConnectionOptions CompatibleOptions() const {
ConnectionOptions result = *this;
if (!allowed.Any(true)) {
result.allowed.SetAll(true);
}
return result;
}
std::vector<Medium> GetMediums() const { return allowed.GetMediums(true); }
};
} // namespace connections
} // namespace nearby
} // namespace location
#endif // CORE_V2_OPTIONS_H_