Files
nearby/internal/platform/implementation/windows/executor.cc
T
2022-05-17 21:02:00 -07:00

58 lines
1.5 KiB
C++

// Copyright 2020 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "internal/platform/implementation/windows/executor.h"
#include <cassert>
#include "internal/platform/logging.h"
namespace location {
namespace nearby {
namespace windows {
Executor::Executor() : Executor(1) {}
Executor::Executor(int32_t max_concurrency)
: max_concurrency_(max_concurrency) {
assert(max_concurrency_ >= 1);
thread_pool_ = ThreadPool::Create(max_concurrency);
assert(thread_pool_ != nullptr);
}
void Executor::Execute(Runnable&& runnable) {
if (shut_down_) {
NEARBY_LOGS(VERBOSE) << "Warning: " << __func__
<< ": Attempt to execute on a shut down pool.";
return;
}
if (runnable == nullptr) {
NEARBY_LOGS(ERROR) << __func__ << ": Runnable was null.";
return;
}
thread_pool_->Run(std::move(runnable));
}
void Executor::Shutdown() {
shut_down_ = true;
thread_pool_->ShutDown();
thread_pool_ = nullptr;
}
} // namespace windows
} // namespace nearby
} // namespace location