Files
nearby/cpp/platform/base/base_input_stream.h
T
Alexey Polyudov 2155b3ddeb Roll forward to cl/338482889
Signed-off-by: Alexey Polyudov <apolyudov@google.com>
Change-Id: I9850950db8bd84f0904ea1a413151887f52098cf
2020-10-22 10:47:34 -07:00

44 lines
1.1 KiB
C++

#ifndef PLATFORM_BASE_BASE_INPUT_STREAM_H_
#define PLATFORM_BASE_BASE_INPUT_STREAM_H_
#include "platform/base/byte_array.h"
#include "platform/base/exception.h"
#include "platform/base/input_stream.h"
namespace location {
namespace nearby {
// A base {@link InputStream } for reading the contents of a byte array.
class BaseInputStream : public InputStream {
public:
explicit BaseInputStream(ByteArray &buffer) : buffer_{buffer} {}
BaseInputStream(const BaseInputStream &) = delete;
BaseInputStream &operator=(const BaseInputStream &) = delete;
~BaseInputStream() override { Close(); }
ExceptionOr<ByteArray> Read(std::int64_t size) override;
Exception Close() override {
// Do nothing.
return {Exception::kSuccess};
}
std::uint8_t ReadUint8();
std::uint16_t ReadUint16();
std::uint32_t ReadUint32();
std::uint64_t ReadUint64();
ByteArray ReadBytes(int size);
bool IsAvailable(int size) const {
return buffer_.size() - position_ >= size;
}
private:
ByteArray &buffer_;
int position_{0};
};
} // namespace nearby
} // namespace location
#endif // PLATFORM_BASE_BASE_INPUT_STREAM_H_