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nearby/cpp/platform_v2/base/medium_environment.h
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Alexey Polyudov ef97891ec3 Merge branch 'master' into release
Change-Id: I8a6cfe28093bf3d60dc91bcbc4e98e641764c4c0
2020-07-07 12:54:19 -07:00

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// Copyright 2020 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef PLATFORM_V2_BASE_MEDIUM_ENVIRONMENT_H_
#define PLATFORM_V2_BASE_MEDIUM_ENVIRONMENT_H_
#include <atomic>
#include "platform_v2/api/bluetooth_adapter.h"
#include "platform_v2/api/bluetooth_classic.h"
#include "platform_v2/api/webrtc.h"
#include "platform_v2/base/byte_array.h"
#include "platform_v2/base/listeners.h"
#include "platform_v2/public/single_thread_executor.h"
#include "absl/container/flat_hash_map.h"
#include "absl/strings/string_view.h"
namespace location {
namespace nearby {
// MediumEnvironment is a simulated environment which allows multiple instances
// of simulated HW devices to "work" together as if they are physical.
// For each medium type it provides necessary methods to implement
// advertising, discovery and establishment of a data link.
// NOTE: this code depends on public:types target.
class MediumEnvironment {
public:
using BluetoothDiscoveryCallback =
api::BluetoothClassicMedium::DiscoveryCallback;
using OnSignalingMessageCallback =
api::WebRtcSignalingMessenger::OnSignalingMessageCallback;
using WifiLanDiscoveredServiceCallback =
api::WifiLanMedium::DiscoveredServiceCallback;
using WifiLanAcceptedConnectionCallback =
api::WifiLanMedium::AcceptedConnectionCallback;
MediumEnvironment(const MediumEnvironment&) = delete;
MediumEnvironment& operator=(const MediumEnvironment&) = delete;
// Creates and returns a reference to the global test environment instance.
static MediumEnvironment& Instance();
// Global ON/OFF switch for medium environment.
// Start & Stop work as On/Off switch for this object.
// Default state (after creation) is ON, to make it compatible with early
// tests that are already using it and relying on it being ON.
// Enables Medium environment.
void Start();
// Disables Medium environment.
void Stop();
// Clears state. No notifications are sent.
void Reset();
// Waits for all previously scheduled jobs to finish.
// This method works as a barrier that guarantees that after it returns, all
// the activities that started before it was called, or while it was running
// are ended. This means that system is at the state of relaxation when this
// code returns. It requires external stimulus to get out of relaxation state.
//
// If enable_notifications is true (default), simulation environment
// will send all future notification events to all registered objects,
// whenever protocol requires that. This is expected behavior.
// If enabled_notifications is false, future event notifications will not be
// sent to registered instances. This is useful for protocol shutdown,
// where we no longer care about notifications, and where notifications may
// otherwise be delivered after the notification source or target lifeteme has
// ended, and cause undefined behavior.
void Sync(bool enable_notifications = true);
// Adds an adapter to internal container.
// Notify BluetoothClassicMediums if any that adapter state has changed.
void OnBluetoothAdapterChangedState(api::BluetoothAdapter& adapter,
api::BluetoothDevice& adapter_device,
std::string name, bool enabled,
api::BluetoothAdapter::ScanMode mode);
// Adds medium-related info to allow for adapter discovery to work.
// This provides acccess to this medium from other mediums, when protocol
// expects they should communicate.
void RegisterBluetoothMedium(api::BluetoothClassicMedium& medium,
api::BluetoothAdapter& medium_adapter);
// Updates callback info to allow for dispatch of discovery events.
//
// Invokes callback asynchronously when any changes happen to discoverable
// devices, or if the defice is turned off, whether or not it is discoverable,
// if it was ever reported as discoverable.
//
// This should be called when discoverable state changes.
// with user-specified callback when discovery is enabled, and with default
// (empty) callback otherwise.
void UpdateBluetoothMedium(api::BluetoothClassicMedium& medium,
BluetoothDiscoveryCallback callback);
// Removes medium-related info. This should correspond to device power off.
void UnregisterBluetoothMedium(api::BluetoothClassicMedium& medium);
// Registers |callback| to receive messages sent to device with id |self_id|.
void RegisterWebRtcSignalingMessenger(absl::string_view self_id,
OnSignalingMessageCallback callback);
// Unregisters the callback listening to incoming messages for |self_id|.
void UnregisterWebRtcSignalingMessenger(absl::string_view self_id);
// Simulates sending a signaling message |message| to device with id
// |peer_id|.
void SendWebRtcSignalingMessage(absl::string_view peer_id,
const ByteArray& message);
// Adds medium-related info to allow for discovery/advertising to work.
// This provides acccess to this medium from other mediums, when protocol
// expects they should communicate.
void RegisterWifiLanMedium(api::WifiLanMedium& medium,
api::WifiLanService& service);
// Updates advertising info to indicate the current medium is exposing
// advertising event.
void UpdateWifiLanMediumForAdvertising(
api::WifiLanMedium& medium, api::WifiLanService& service,
const std::string& service_id, bool enabled);
// Updates discovery callback info to allow for dispatch of discovery events.
//
// Invokes callback asynchronously when any changes happen to discoverable
// devices, or if the defice is turned off, whether or not it is discoverable,
// if it was ever reported as discoverable.
//
// This should be called when discoverable state changes.
// with user-specified callback when discovery is enabled, and with default
// (empty) callback otherwise.
void UpdateWifiLanMediumForDiscovery(
api::WifiLanMedium& medium, api::WifiLanService& service,
const std::string& service_id,
WifiLanDiscoveredServiceCallback discovery_callback, bool enabled);
// Updates Accepted connection callback info to allow for dispatch of
// advertising events.
void UpdateWifiLanMediumForAcceptedConnection(
api::WifiLanMedium& medium, api::WifiLanService& service,
const std::string& service_id,
WifiLanAcceptedConnectionCallback accepted_connection_callback);
// Removes medium-related info. This should correspond to device power off.
void UnregisterWifiLanMedium(api::WifiLanMedium& medium);
// Call back when advertising has created the server socket and is ready for
// connect.
void CallWifiLanAcceptedConnectionCallback(api::WifiLanMedium& medium,
api::WifiLanSocket& socket,
const std::string& service_id);
private:
struct BluetoothMediumContext {
BluetoothDiscoveryCallback callback;
api::BluetoothAdapter* adapter = nullptr;
// discovered device vs device name map.
absl::flat_hash_map<api::BluetoothDevice*, std::string> devices;
};
struct WifiLanMediumContext {
WifiLanDiscoveredServiceCallback discovery_callback;
WifiLanAcceptedConnectionCallback accepted_connection_callback;
api::WifiLanService* service = nullptr;
bool advertising = false;
};
// This is a singleton object, for which destructor will never be called.
// Constructor will be invoked once from Instance() static method.
// Object is create in-place (with a placement new) to guarantee that
// destructor is not scheduled for execution at exit.
MediumEnvironment() = default;
~MediumEnvironment() = default;
void OnBluetoothDeviceStateChanged(BluetoothMediumContext& info,
api::BluetoothDevice& device,
const std::string& name,
api::BluetoothAdapter::ScanMode mode,
bool enabled);
void OnWifiLanServiceStateChanged(WifiLanMediumContext& info,
api::WifiLanService& service,
const std::string& service_id,
bool enabled);
void RunOnMediumEnvironmentThread(std::function<void()> runnable);
std::atomic_bool enabled_ = true;
std::atomic_int job_count_ = 0;
std::atomic_bool enable_notifications_ = false;
SingleThreadExecutor executor_;
// The following data members are accessed in the context of a private
// executor_ thread.
absl::flat_hash_map<api::BluetoothAdapter*, api::BluetoothDevice*>
bluetooth_adapters_;
absl::flat_hash_map<api::BluetoothClassicMedium*, BluetoothMediumContext>
bluetooth_mediums_;
// Maps peer id to callback for receiving signaling messages.
absl::flat_hash_map<std::string, OnSignalingMessageCallback>
webrtc_signaling_callback_;
absl::flat_hash_map<api::WifiLanMedium*, WifiLanMediumContext>
wifi_lan_mediums_;
};
} // namespace nearby
} // namespace location
#endif // PLATFORM_V2_BASE_MEDIUM_ENVIRONMENT_H_