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nearby/connections/implementation/offline_frames.h
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2025-06-03 14:41:21 -07:00

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// Copyright 2020 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef CORE_INTERNAL_OFFLINE_FRAMES_H_
#define CORE_INTERNAL_OFFLINE_FRAMES_H_
#include <cstdint>
#include <string>
#include <vector>
#include "connections/connection_options.h"
#include "connections/implementation/proto/offline_wire_formats.pb.h"
#include "connections/medium_selector.h"
#include "internal/platform/byte_array.h"
#include "internal/platform/exception.h"
namespace nearby {
namespace connections {
namespace parser {
using UpgradePathInfo = ::location::nearby::connections::
BandwidthUpgradeNegotiationFrame::UpgradePathInfo;
// Serialize/Deserialize Nearby Connections Protocol messages.
// Parses incoming message.
// Returns OfflineFrame if parser was able to understand it, or
// Exception::kInvalidProtocolBuffer, if parser failed.
ExceptionOr<location::nearby::connections::OfflineFrame> FromBytes(
const ByteArray& offline_frame_bytes);
// Returns FrameType of a parsed message, or
// V1Frame::UNKNOWN_FRAME_TYPE, if frame contents is not recognized.
location::nearby::connections::V1Frame::FrameType GetFrameType(
const location::nearby::connections::OfflineFrame& offline_frame);
// Builds Connection Request / Response messages.
ByteArray ForConnectionRequestConnections(
const location::nearby::connections::ConnectionsDevice&
proto_connections_device,
const ConnectionInfo& conection_info);
ByteArray ForConnectionRequestPresence(
const location::nearby::connections::PresenceDevice& proto_presence_device,
const ConnectionInfo& connection_info);
ByteArray ForConnectionResponse(
std::int32_t status, const location::nearby::connections::OsInfo& os_info,
std::int32_t multiplex_socket_bitmask);
// Builds Payload transfer messages.
ByteArray ForDataPayloadTransfer(
const location::nearby::connections::PayloadTransferFrame::PayloadHeader&
header,
const location::nearby::connections::PayloadTransferFrame::PayloadChunk&
chunk);
ByteArray ForControlPayloadTransfer(
const location::nearby::connections::PayloadTransferFrame::PayloadHeader&
header,
const location::nearby::connections::PayloadTransferFrame::ControlMessage&
control);
ByteArray ForPayloadAckPayloadTransfer(std::int64_t payload_id);
// Builds Bandwidth Upgrade [BWU] messages.
ByteArray ForBwuIntroduction(const std::string& endpoint_id,
bool supports_disabling_encryption);
ByteArray ForBwuIntroductionAck();
ByteArray ForBwuWifiHotspotPathAvailable(const std::string& ssid,
const std::string& password,
std::int32_t port,
std::int32_t frequency,
const std::string& gateway,
bool supports_disabling_encryption);
ByteArray ForBwuWifiLanPathAvailable(const std::string& ip_address,
std::int32_t port);
ByteArray ForBwuAwdlPathAvailable(const std::string& service_name,
const std::string& service_type,
const std::string& password,
bool supports_disabling_encryption);
ByteArray ForBwuWifiAwarePathAvailable(const std::string& service_id,
const std::string& service_info,
const std::string& password,
bool supports_disabling_encryption);
ByteArray ForBwuWifiDirectPathAvailable(const std::string& ssid,
const std::string& password,
std::int32_t port,
std::int32_t frequency,
bool supports_disabling_encryption,
const std::string& gateway);
ByteArray ForBwuBluetoothPathAvailable(const std::string& service_id,
const std::string& mac_address);
ByteArray ForBwuWebrtcPathAvailable(
const std::string& peer_id,
const location::nearby::connections::LocationHint& location_hint_a);
ByteArray ForBwuFailure(const UpgradePathInfo& info);
ByteArray ForBwuPathRequest(
const std::vector<Medium>& mediums,
const location::nearby::connections::MediumRole& medium_role);
ByteArray ForBwuLastWrite();
ByteArray ForBwuSafeToClose();
ByteArray ForKeepAlive();
ByteArray ForKeepAlive(bool ack, uint32_t seq_num);
ByteArray ForDisconnection(bool request_safe_to_disconnect,
bool ack_safe_to_disconnect);
ByteArray ForAutoReconnectIntroduction(const std::string& endpoint_id);
ByteArray ForAutoReconnectIntroductionAck();
UpgradePathInfo::Medium MediumToUpgradePathInfoMedium(Medium medium);
Medium UpgradePathInfoMediumToMedium(UpgradePathInfo::Medium medium);
location::nearby::connections::ConnectionRequestFrame::Medium
MediumToConnectionRequestMedium(Medium medium);
Medium ConnectionRequestMediumToMedium(
location::nearby::connections::ConnectionRequestFrame::Medium medium);
std::vector<Medium> ConnectionRequestMediumsToMediums(
const location::nearby::connections::ConnectionRequestFrame&
connection_request_frame);
} // namespace parser
} // namespace connections
} // namespace nearby
#endif // CORE_INTERNAL_OFFLINE_FRAMES_H_