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65 lines
2.0 KiB
C++
65 lines
2.0 KiB
C++
// Copyright 2025 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef THIRD_PARTY_NEARBY_INTERNAL_PLATFORM_IMPLEMENTATION_WINDOWS_WLAN_CLIENT_H_
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#define THIRD_PARTY_NEARBY_INTERNAL_PLATFORM_IMPLEMENTATION_WINDOWS_WLAN_CLIENT_H_
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#include <windows.h>
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#include <wlanapi.h>
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#include <coguid.h>
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#include <vector>
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namespace nearby::windows {
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// A wrapper for Windows wlan client handle and some APIs.
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class WlanClient {
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public:
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struct InterfaceInfo {
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// Whether the interface is connected to an AP.
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bool connected = false;
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// Whether the interface is ready to use.
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bool ready = false;
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// Interface GUID of the WLAN interface.
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GUID guid = GUID_NULL;
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};
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WlanClient() = default;
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~WlanClient();
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// Initializes the wlan client handle. Returns true if successful.
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// If the client has already been initialized, this is a no-op.
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bool Initialize();
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// Returns the wlan client handle.
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// If the client has not been initialized, this returns nullptr.
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HANDLE GetHandle() const { return wifi_; }
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// Returns the state of all WLAN interfaces.
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// If the client has not been initialized, this returns an empty vector.
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std::vector<InterfaceInfo> GetInterfaceInfos() const;
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private:
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friend class WlanClientTest;
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std::vector<InterfaceInfo> PopulateInterfaceInfos(
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PWLAN_INTERFACE_INFO_LIST interfaces) const;
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HANDLE wifi_ = nullptr;
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};
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} // namespace nearby::windows
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#endif // THIRD_PARTY_NEARBY_INTERNAL_PLATFORM_IMPLEMENTATION_WINDOWS_WLAN_CLIENT_H_
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