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54 lines
1.8 KiB
C++
54 lines
1.8 KiB
C++
// Copyright 2022 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef THIRD_PARTY_NEARBY_SHARING_INTERNAL_API_NETWORK_MONITOR_H_
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#define THIRD_PARTY_NEARBY_SHARING_INTERNAL_API_NETWORK_MONITOR_H_
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#include <utility>
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#include "absl/functional/any_invocable.h"
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namespace nearby {
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namespace api {
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class NetworkMonitor {
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public:
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// Registers callbacks for connection changes. The callbacks will be called
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// when device is connected to a LAN network or when the device is connected
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// to internet.
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NetworkMonitor(
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absl::AnyInvocable<void(bool)> lan_connected_callback,
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absl::AnyInvocable<void(bool)> internet_connected_callback)
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: lan_connected_callback_(std::move(lan_connected_callback)),
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internet_connected_callback_(std::move(internet_connected_callback)){}
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virtual ~NetworkMonitor() = default;
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// Returns true if connected to an AP (Access Point), not necessarily
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// connected to the internet.
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virtual bool IsLanConnected() = 0;
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// Returns true if connected to internet.
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virtual bool IsInternetConnected() = 0;
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protected:
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absl::AnyInvocable<void(bool)> lan_connected_callback_;
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absl::AnyInvocable<void(bool)> internet_connected_callback_;
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};
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} // namespace api
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} // namespace nearby
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#endif // THIRD_PARTY_NEARBY_SHARING_INTERNAL_API_NETWORK_MONITOR_H_
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